• SONAR
  • [Solved] Can't play imported Mac Pro Logic .WAV file into Sonar Platinum audio track
2016/10/19 19:43:11
BruceSearl
Hello,
 
I hope someone can help me.
 
I've got a session tomorrow to track a vocal to a backing track.
the backing track was recorded in another studio on Pro Logic.
 
It's sent as a .wav file. I can Play it with windows media player.
 
I can even preview play it inside of Sonar Platinum's import dialogue box by selecting it and clicking the "Play" button to listen to it... it converts and then plays fine.
 
If I then click OK to actually import it, it "converts" it again and drops a blank audio clip onto the selected track. The only thing is shows is a series of dashes - - - - - - - - - - - - - in the track. If I play it... nothing.
 
If I open the file in Sony Sound Forge.... it opens and plays and shows that it has cue and tempo markers imbedded in it. If I save it out as a new file... even with different sample rates, it still won't play in Sonar (the imbedded data seems to be the problem).
 
When I talk to the creator of the file, they say that they always send files out with the tempo/cue markers in it because all the other studio's they work with (pro tools) require it for syncing any effects they have set up with the rest of the mix they are using the file with.

So... How can I import this these files into Sonar so that they will play?
 
This is a new and important client and I would hate to loose their future business over something as trival seeming as not being able to play a WAVE FILE!!!! ;-)

Thanks in advance for any help you can offer!
 
Bruce
2016/10/19 19:52:10
bitman
Nobody has replied so I'll try.
Chances are the sample rate / bit depth of the .wav is not the same as the project you are wishing to import them to?
2016/10/19 19:57:16
BruceSearl
That is correct, it is 44.1/24bit and I'm importing it into 48k/24bit... but if I convert it in sound forge to 48k then try to import it... it still doesn't work! So... I think it has more to do with the embedded midi data in the wav file. My Guess.
 
I just double checked... It does not work even if converted to 48k/24bit first and then imported. It's not the sample rate that is the issue.
2016/10/19 20:20:12
tlw
Might be worth trying this.

First check that Sonar hasn't loaded the wave somewhere way out along the time-line. Logic exports waves in "broadcast wave" format which includes a timestamp telling software at what time in the timeline the data should be. So if the exported data was an hour away from the start point of the Logic project Sonar may well have put it an hour along the timeline. A series of dots usually means there's something coming up later on the track.

That's how broadcast waves are intended to work by the way, it makes video scoring/soundtrack production much easier, and means an entire album can be recreated in a single track with every song in the correct time location out of a bunch of broadcast waves, among other uses.

Failing that, you could try importing the wave file into Soundforge, then save/render it as a new file making sure the "save metadata with file" option is not selected. Don't know if that will work, been a very long time since I used Soundforge but I do exchange files between Logic and Sonar quite a lot and it generally works OK.

(Edited to correct a few typos.)
2016/10/19 20:25:57
BruceSearl
Amazing. You are correct, TLW!

I zoomed all the way out... nothing scrolled and scrolled... over the bridge and through the woods... and there it was sitting out in the bad lands all on it's own, just waiting for me to come get it!
 
Thanks to you both for the quick and helpful response. Much useful info from you also TLW besides the ultimate answer and a possible work around if that failed.

Many thanks!
Bruce
2016/10/19 20:31:10
tlw
The reason I know what that row of dots means is because I was caught in exactly the same way a long time ago. Not a Logic file, but a cheap bunch of "commercially" produced drum loops. All of which had a "start timestamp of over an hour into the project.

Baffled me for quite a while that did.
2016/10/19 20:47:42
BruceSearl
I feel pretty dumb not looking over far enough before... but it was a long ways over! ;-)
 
Can Sonar export a project as a broadcast wave set? So that I can export just one track with every file it to send the other mix studio instead of exporting 12 tracks? Or is that even worth doing?
Thanks!
Bruce
 
2016/10/19 20:56:29
John
Just disable "Always import Broadcast Wave At Their Timestamp". Its in File/Audio Data
2016/10/19 21:30:04
Anderton
BruceSearl
I feel pretty dumb not looking over far enough before... but it was a long ways over! ;-)

 
Don't feel dumb, this is a common mistake. I think recent versions of SONAR, when installed, may have disabled "import at time stamp" for this reason.
2016/10/19 22:08:29
tlw
For exporting stuff to insert into a different profect/DAW broadcast wave can be used and can be useful.

If a track has empty space at the beginning, or several clips in it then exporting each clip as a broadcast wave means, assuming the other DAW understands the format, that each clip, when imported into a track will be in the correct time spot along that track.

You'll still need to export every track/clip individually though.

Another way of doing things is to bounce each track to a new track with all effects applied in the bounce. If the audio doesn't start at the beginning just record a bit of silence at the beginning of the track and select the entire track before bouncing. That should give you a bounced track containing data from 0:0:0 to the end of the last clip in the original track. Then all the recipient has to do is import the tracks so they start at zero in their DAW.

Yet another way is to do a rough stereo mix of what you have, export that as a mix and send that to your collaborator. It all depends on whether they need the individual track stems or not for what they're going to do.

Remember when bouncing to apply all the audio fx and eq in the source track. Otherwise, unless you are using the same third-party plugins and none native to Logic or Sonar things will get a bit messy because Logic and Sonar use different plugins, obviously enough. Watch out for things like delays on busses, the audio from them might need to be included as well.
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