Load balancing is only going to help performance
if unbalanced loads were the problem in the first place.
You can test this by pulling up a problematic project with load balancing disabled. If your CPU is running out of steam,
and you see that one core is pegged doing all the work, then better load balancing
may solve the problem by reducing the load on that overworked first core. Assuming, as Noel notes above, that the plugins placing the heaviest load on the CPU are amenable to load balancing.
Bear in mind that not all glitches are caused by CPU exhaustion. If you find that no cores are maxed out regardless of the load-balancing option and there are still dropouts, that may indicate that the real problem is with a hardware interrupt handler.