Hey there! I just discovered stretching tool in my Sonar X3 and really happy with the way it works, but i have some serious problems keeping the same exact sound i have in Sonar in rendered or bounced version.
So, let me explain what i do and what i got in the end:
1) Importing .wav file and stretching it the way i need.
2) Doing "Bounce to clip(s)" or render the track in .wav
3) Hearing that stretching is reseted. This one probably needs a little more detail. I like the way it stutter the sound when I expending the length etc. It also sounds pitched down or up, but when it rendered - it sounds just smooth (without a pitch or stutter).
Is there a way to keep stretched audio sounding exactly the way it sounds after i stretched it - with stutter and pitch?
Thx in advance.