Well I've been messing with this off and on all day and no luck. What ever changed in/with Sonar it just won't play without this project without constant dropouts. It's running the disk at 90+ percent. I've loaded the exact same thing into brand X from the same drive and it plays without a hitch using 1-3% disk load.
As far as CPU meters they rarely show any activity at all on this particular project and when they do it's only a sliver of green shows. The disk activity meter on the other hand is running in the red very high up to 99%. Windows Update is not running/checking nor is anything else, Sonar is the only thing running and using the disk of any consequence.
I think this started with the Aug update 1, not the original Aug update or possibly the 2016.09 pre release. But as I said before rolling back does no good which is why I'm thinking it might be the C++ runtime update that seems to have been installed wiith the Sonar update. Nothing else has changed. Even if Windows Update also did some updates that's not likely the problem or more people would be having problems, not too mention it's not like we have a choice any more. I'm not going to stop updating Windows just so Sonar will behave...
I really hate to uninstall/reinstall everything but that's about all that's left to try.
Dan