ORIGINAL: mewsician2
It's apples, and oranges, really!
Soundforge is far beyond Sonar in Mastering features, but if you have both, a lot of the effects, compressors, and other features available in Soundforge, become available to you in sonar, as Audio Effects.
I record, and mixdown, in Sonar, and Master in Soundforge, with some help from Ozone 3.
I highly recommend this combination.
Killer!
Almost exactly my workflow as well - here are some of my reasons to have both..
#1 Sample Rate and Word Length reduction in batch mode - (e.g. process thirty 24/48k files down to 16/44.1 while I'm doing something else and then make an .mp3 copy of the original files as well - all in batch mode
#2 I can create my own impulse files for convolution in Sound Forge and use those files in Acoustic Mirror
#3 When I am preparing a radio broadcast it allows me to nail the exact time of a project within 22 minute / 15 minute or any interval section for insertion
#4 I typically do very large long classical recordings for Broadcast and CD - Sound Forge allows me to work and regionalize the entire project much more efficiently than Sonar - and then export directly to CD Architect 5.2 for Red Book authoring
#5 I actually do most of my edits in Sonar with the rare exception that I have to edit at the multi-sample level
#6 I love Sound Forge's statistics - this allows me comprehensive or section RMS vs. Peak analysis
#7 I typically do all of my intro - outro edit with room tone insertion in Sound Forge - since I can see at the resolution of a frame what and where I am
#8 I love Sound Forge's selection duration reading - this is very useful when I am preparing ADR or other audio for spotting or at least getting close to the duration mark when inserting audio into a Sonar Project from Sound Forge
#9 Noise Reduction - I have continued to own my original Sonic Foundry Noise Reduction license and use that in conjunction with some of the other new Sony processess to clean up audio in Sound Forge before I use it in Post Production in Sonar
#10 Clip and Peak detection and restoration - much like number nine above I find the interpolated points correcting squared wave forms I received from some folks to be a life saver - again I do this in Sound Forge and then just pop the data in Sonar - I love that Sound Forge shows up as a tool in my Sonar Menu
#11 (finally!) I don't have a CD player in the Studio so I use Sound Forge's extract from CD to listen to CD's when clients bring me something to listen to - I dont' like Windows Media Hater and SF allows me to show a 'real' RTA while listening instead of a ABBA light show...
-D
Oh I forgot one... I still love radio - FM / AM /Shortwave / XM and so on - I love Sound Forge 7 and 8's ability to work like a VCR and record from an audio source at a specific time and then shut down - I just wish I could edit the input source for each timed event.... oh well
-D