• SONAR
  • Sonar/Sound Forge Users questions (p.6)
2008/09/30 15:35:38
karim82
I use Sound Forge for it's effects/plugins. Also, for reverse reverb effects.
2008/09/30 16:21:48
aaronk
SF is a dedicated audio-editing program. SONAR has some audio editing features, which may suffice for some projects. SF simply has more.

I use SF frequently for:

(1) Fine-grained audio splicing

(2) Loop creation for use in samplers

(3) Noise reduction when importing audio from old cassettes or LP's

(4) Diagnostics (frequency analysis, location of isolated clips, etc.)
SF also has a neat clipped peak restoration tool for use on occasional stray overs.

(5) I use various SF effects when the SF effect is what I need. The convolution reverb ("Acoustic Mirror") comes with a huge bunch of impulses. The time- and pitch- shifting tools are pretty powerful. The fades in SF are often more to my taste than those in SONAR. Etc.

SF also allows files to be saved in a way that allows undo even after closing out the program -- I like having the whole history available.
2008/09/30 16:50:25
garrigus
Yes, the latest version of Sound Forge (version 9) has a lot going for it since it includes the Noise Reduction software as well as the mastering plug-ins from iZotope...

* Sony Sound Forge Audio Editing Software

Scott

--
Scott R. Garrigus - Author of the Cakewalk Sonar and Sony Sound Forge Power book series. Get Sonar 7 Power & Sound Forge 8 Power - Today! Go to: http://www.garrigus.com/ - http://www.musictechshop.com/ - http://www.cooltechshop.com/

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2008/09/30 17:15:31
John T

ORIGINAL: Mod Bod


ORIGINAL: jonboper

Thanks for the reply Jesse G, and yeah, I think I've got that part down, though it's still pretty strange/new/cool. But what about using Sound Forge effects in real time, e.g. right-click on the FX bin, scroll through the options, insert a Sound Forge effect (they all show there as options for me), and play the song and tweak the effect.

I just get dropouts when I try to do this. Sound Forge effects don't work for me in real time...But this is working for you, or no? It just seems like it would be really cool to be able to use the Sound Forge effects like this.
Sound Forge effects have always been hit or miss in Cakewalk products. I don't suggest using them.


I've used "Simple Delay" in I think pretty much every project I've done for the last four years or so. It does exactly what it says it does, really handy effect.

Anyway, Sound Forge. I've been using it for 12 years, and I really like it a lot. But with every year's DAW improvements, I think it gets less and less essential. You really couldn't get by in Cakewalk Pro Audio and the first couple of versions of Sonar without it, just to do some proper editing of audio clips. I find myself using it less and less often. It's still unbeatable when I do need it though.
2013/09/17 20:24:37
bongsong
Hello,
I am using Sonar 8.5.3 on Windows 7 64bit and Sound Forge Audio Studio 10.
When I select a track or a portion of a track within Sonar, I click on tools/menu and then select Sound Forge. It all works. I am able to edit the track within Sound Forge. However when I save it, the changes are not being reflected back into Sonar. I am obviously missing a step or two.
I would assume, that SF would automatically remember the path of the sonar track once its opened in Sf, so when I saved it, it would know where it should be saved. Well, this isn't the case. I have searched and searched to find the path but can't find it.
So what am I doing wrong? What do I need to do in order for SF to save it where Sonar is holding the track in memory within the project. It would be great that once I save the edited track in SF, Sonar automatically applies the changes.
James
2016/09/04 10:32:05
petgod1
Has anyone had an issue with the last used (of any) VST plug-in settings not being remembered in Soundforge? I've had this problem since moving up from about SF8. I'm now using SF11. I've seen the same question asked on SF forums but no replies. Pete.
2016/09/04 11:43:49
Steev
Once you edit a sound file in Sound Forge all FX plugins used are mixed and embedded and can't be undone once you hit the save button.
 Sound Forge itself doesn't store any history of editing events or what FX were used once the sound file is "saved".
 You can however manually enter all your moves and or what Plugins were used in the "Song Properties Summary" and it will be saved in metadata.
 I've always found it to be a good idea to never edit the original sound file, but "save as" all editing sessions to different version numbers and always list the differences in "Song Properties Summary".
 
 To recall any FX settings you used and created to use at a later date and time, you need to hit the "save as" button in the FX dialog box and then "name" any of your tweaked plugin settings to a user defined preset in Sound Forge BEFORE applying the FX or it will reset back to default settings next time you open the VST.
 
  As a safety precaution Sound Forge will not allow you to edit [destroy] original factory presets [names] for any FX plugin.
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