2018/07/31 08:26:18
Euthymia
What I'm trying to do:
 
I have a simple repetitive piece of music, done to Cakewalk's built-in metronome. The rhythm track is based on a "found" sample that I'm layering other tracks over.
 
I recorded myself for a few minutes playing the drum beat I want to use. All I need is one measure, I want to pick the best measure and loop that throughout the whole song.
 
Should be simple in DAWsville: pick the coolest-sounding measure, cut it at each end, discard the rest, drag it on over to the start of the song, tell the DAW that you want those newly-created clips to loop as you drag their right edges, and there you have a song with your drums looped across the whole thing.
 
Every DAW has a different way of doing this, Cakewalk's seems to be that you right-click the clips and tell it that you want to enable Groove Clip Looping, at which point you can drag the right edges and have them loop. Indeed, this is true. I was able to accomplish that.
 
But man, oh man, what a flail-fest!
 
Correct me if I'm wrong, but there seemed to be no indication whatsoever that my clip(s) had toggled into Groove Clip mode. I was looking for chamfered corners, something in the clip header, color change, anything? Is the only way to find out to drag the right edge, see what you get, and if it's the wrong thing, Ctrl-Z and toggle it?
 
Also, I was working with a recording of my full drum kit, which for me, consists of 4 mics (Glyn Johns OH's + 2), and they were Grouped. Chopping the Takes down into 1-measure Clips went swimmingly, everything trimmed, deleted, and moved as expected, which was such an improvement over my previous DAW. But when we got Groovy, things went sideways very quickly.
 
I zoomed in and worked with one clip, right clicked on it, turned on Groove Clippery, and sure enough, it dragged and looped as advertised, so I played around with it a bit, got it where I wanted and then zoomed out to check my handiwork
 
Whoa, WOT?? Apparently applying Groove Clip Looping isn't something that happens to all of the clips in a Group, but all the drags and edits that I did on the top clip still did! So quite a mess awaited me.
 
Anyway, all that's for future feature requests/bug reports depending on whether it's expected behavior or not.
 
My questions are: is this the easiest way to go about this, and is the behavior I saw:
 
1. lack of indication that my clip was in Groove Clip Looping Mode, and
2. the application of Groove Clip Looping being something that doesn't happen to all clips in a Group,
 
currently expected behavior?
2018/07/31 11:43:43
Team Green
I wish Cakewalk worked with audio clips as effortlessly as REAPER, I love the way you can slow your audio tracks down in REAPER without causing massive artifacts etc.. Cakewalk rules the MIDI and work-flow scene but it needs work with the audio aspect of things.
2018/07/31 11:46:07
msmcleod
Team Green
I wish Cakewalk worked with audio clips as effortlessly as REAPER, I love the way you can slow your audio tracks down in REAPER without causing massive artifacts etc.. Cakewalk rules the MIDI and work-flow scene but it needs work with the audio aspect of things.


Are you remembering to bounce to clips afterwords?
 
For performance reasons, slowed down/sped up audio does a "quick and dirty" render until you bounce to clips.
2018/07/31 12:39:08
Team Green
Thanks for the info I'll give it a try. I've found that some of my older drum wave files sound strange in the preview pane and also after placing them in a track within Cakewalk even after using the control L command. Its strange to me that I can move them in and out of REAPER previewing and pasting without any problems whatsoever. I'm not ripping on Cakewalk I've been a loyal customer for decades and I love it's MIDI capabilities and workflow layout. Lately I find myself doing my audio recording and layout in REAPER and then transferring my audio to Cakewalk to add MIDI and master.

2018/08/01 06:08:48
Euthymia
A day later and 3 replies that are about how REAPER works.
 
I just want to know whether turning on Groove Clip Looping and dragging out the right edge is the easiest way to repeat a measure of audio and/or whether there's supposed to be a visual indication whether clips have Groove Clip Looping turned on.
 
Was I too wordy?
2018/08/01 06:38:15
brandonc
Yes, this is the easiest way. Just Try It. Groove Clips Have Rounded Edges.
2018/08/01 06:44:53
brandonc
Team Green, If wave files sound strange in the Preview Pane, make sure you are NOT previewing those wave files with the Media Browser(preview pane) "SET" to preview at host tempo BPM.
2018/08/02 08:09:20
Euthymia
brandonc
Yes, this is the easiest way. Just Try It. Groove Clips Have Rounded Edges.



I did indeed Try It. My clips did not Have Rounded Edges after I enabled Groove Clip Looping, so something Must Have Gone Wrong.
 
Also, I couldn't find anything in the documentation that said that, so maybe the documentation could be made more obvious. Perhaps I shall suggest it.
2018/08/02 11:03:34
Canopus
From the online documentation:
 
The Groove Clip Looping command enables a selected audio clip’s looping capabilities. When you enable these capabilities, you can make unlimited copies of the clip by dragging its start or end points to the left or right, respectively. When a clip’s looping capabilities are enabled, the clip’s corners are beveled instead of sharp. If the clip’s looping capabilities are already enabled, the same command turns them off.
 
My boldface.
2018/08/03 08:53:29
Euthymia
Thank you! The answer I was looking for! Clips with Groove Clip Looping enabled are supposed to have beveled corners!
 
I searched the documentation, and maybe I'm doing that wrong, but my searches of the online documentation typically yield results that start with commercial offers and then stuff from SONAR X3, X2, Home Studio, etc.
 
In any case, the beveled edges aren't consistent (at least on my system), so I need to put together a bug report.
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