Thanks for all the suggestions! Let's see if I am understanding them correctly:
Currently the reverb bus is being used by other tracks as well. If I want to keep doing that, then it sounds like I will need to continue using 2 sends. Promidi said that there could be a way to group the controls so that as I raise one send level, the other send level is automatically lowered. This sounds like a neat trick, but I don't know how long it takes to set something like that up. It's definitely something for me to try out when I have time.
For this particular song, it's a moot point, because I realized, after Craig pointed it out, that the effect on the reverb bus isn't 100% wet. So, I can never get a "true" wet/dry range from 0% wet to 100% wet unless I create a second reverb effect which is 100% wet.
So, I have a couple options of where to create the second reverb effect: I can either create a new reverb bus or add the effect to the drum track's effects bin (in which case this would be called an Insert Effect, correct?).
If I create a second reverb bus (with a 100% wet reverb), to be used only by the drums, then I could set the drum track's output to the second reverb bus, and then automate the new reverb effect's wet/dry slider (assuming there is one). In order for that to work, I would need to create a MIDI track for storing the reverb's automation, correct? Or can we assign automation envelopes directly to buses too? (I'm a bit fuzzy on effect automation).
Of course, a simpler way would be to add the new reverb effect to the drum track itself. I could then automate the effect's wet/dry amount directly within the drum track.
Does that sound correct?