• SONAR
  • Midi Drum busing (p.2)
2016/07/30 11:14:40
Beepster
lowerfreq
Ok...
Took Brundlefly's advice...
brundlefly
It sounds like maybe you originally inserted EZ Drummer as a Simple Instrument track (Combined MIDI and Audio), and then added audio tracks to host the separate outputs. If that's the case, you can right-click the EZDrummer track, and choose 'Split Instrument Track'; then delete the audio track that's probably receiving output from EZDrummer's internal Master bus, and outputting directly to SONAR's Master bus.


and got the drum bus to mute---including the midi track.  But that option only left me with one audio track and one midi track(I didn't add audio tracks to host the separate outputs)... so I don't have 16 tracks to tweak each drum.
When I initially opened a softsynth (from my original post), Sonar added the 16 tracks for me automatically. I'm sure I am missing something with regards to understanding signal flow...
The workaround for now is that EZdrummer comes with its own mixer, so I can control things from there, but I still can't compress or eq etc. etc. individual drums.  
Appreciate all who are chiming in and offering suggestions.
Thank you!
 




You're getting close. To expand on what Brundlefly was saying... when you click on the + button in the Synth Rack you should get a popup window called the Insert Synth Dialog. This gives you multiple options on how the synth is set up. Yes... it can be confusing at first because there are quite a few options that are rather cryptic unless you know what they do. In your case it sounds like you had the "First Synth Audio Output" option checked off which creates one stereo track (and a separate MIDI track if you have MIDI Source checked off) that has the synth's Master Output routed to it (in this case EZD).
 
To get an audio track for each channel change that option to "All Synth Outputs: Stereo" or "All Synth Outputs: Mono".
 
For the Stereo option each EZD kit peice will have a Sonar stereo track created. With the Mono options it will generally create TWO mono tracks for each kit peice (essentially a split stereo track).
 
Now for me I prefer to have mono tracks for each kitpiece (just like if I were recording a live drum kit) so neither of those options is ideal. So what I USED to do was use the mono option then delete the second track for each kit peice. Now though I just build/route my multitrack drum setup manually by inserting the tracks and changing the outputs (which can then be saved as a Track Template).
 
For you, for now, the Stereo option is probably the simplest way to go and it really doesn't screw up the sound.
 
ALSO with almost all drum synths and synths in general just setting up all those tracks doesn't finish the job. They do not get manually routed FROM the synth. You have to go into the synth's internal mixer pager (or whatever machanism the synth has for routing) and change the output of each channel (in this case each kitpeice/virtual mic) and send them to the corresponding track in Sonar. Usually by default all the kitpeices get routed to the synths main master ouptut so you don't get that piece by peice track separation.
 
And on final thing... if for some reason the Insert Synth Dialog does NOT pop up when you click that + button in the Synth Rack then you may have somehow unchecked the box in the dialog that says "Ask This Every Time". I believe at that point whenever you press the + button it just inserts everything based on the last settings you used to insert a synth.
 
If that is the case then there is a way to make it so the dialog pops up again (and you can check off the Ask Every Time option) but I have no idea how to do that because I've always kept the dialog active.
 
Hopefully that answers some of the questions/problems you may have/encounter.
 
Cheers.
2016/07/30 12:47:08
lowerfreq
Perplexed... Retraced my steps from beginning to end(the same way I did in my initial post), and "now" the midi drum track is muted when I mute the drum bus... go figure.  Could it just have been a rogue project that had a weird glitch and failed?
Thanks for providing me with some basic information and little signal flow knowledge-- I will use it going forward!  I'm sure I will be posting again with regards to some other topic in the future.
 
Salud All!!
 
Freq
 
2016/07/30 13:09:51
Beepster
lowerfreq
Perplexed... Retraced my steps from beginning to end(the same way I did in my initial post), and "now" the midi drum track is muted when I mute the drum bus... go figure.  Could it just have been a rogue project that had a weird glitch and failed?
Thanks for providing me with some basic information and little signal flow knowledge-- I will use it going forward!  I'm sure I will be posting again with regards to some other topic in the future.
 
Salud All!!
 
Freq
 



Yup. Been there (and I don't mean "rogue project" but run into thos too which makes things extra special confusing when trying to learn).
 
It took me WELL over a year to fully understand what in the heck all the Insert Dialog options meant (by reading, watching vids, harassing the fine doods and doodettes on the forum, experimenting/testing).
 
Initially I'd do something, completely convinced I had followed all the elaborate steps and understood what was up only to face epic failure. Going back through it again a second or third time and bingo bango all is well.
 
I still run into this when I'm learning new techniques/program features. Used to tick me RIGHT off but after a while I just accepted that this all might be a bit harder than I originally thought. So I do the thing a ton of times over and over again (in a test project or whatever) and then really try to bend the crap out of whatever I'm doing (like exploring all the menus and options or whatever just to see what happens while googling/referencing the manual anything that doesn't make sense or isn't working).
 
I think back to how insanely befuddled and frustrated I was with this exact topic for quite a while but now it's just automatic (even when I'm doing things the hard way manually). Also by understanding it I can now really focus in on exactly what goes where and why if I want to do one of my unusual experiments.
 
That's a long winded way of saying welcome and keep at 'er. It does get easier and the forum is always ready to help.
 
I would highly recommend checking out the CakeTV vids. There is an old one about setting up Session Drummer 3 in Sonar. Some of the things have changed in Sonar since then but the Insert Softsynth stuff and the synth routing is still solid.
 
Also check out youtube for the SWA videos titled "Sonar X2 Complete" (or whatever it's listed as). It's done by Karl Rose who's a forum meber here. It's a HUGE volume of material but is very useful. In this case he does a chapter on Synths and covers the Insert Synth Dialog options quite thoroughly.
 
Have fun.
2016/07/30 16:32:40
lowerfreq
Thanks Beep!
2016/07/30 17:11:33
fitzj
This a an old video from Toontrack but  much the same  setup today.
https://www.youtube.com/watch?v=ttAPxp7Jv3g
2016/07/31 15:22:53
Sheds
Beepster
I would highly recommend checking out the CakeTV vids. There is an old one about setting up Session Drummer 3 in Sonar. Some of the things have changed in Sonar since then but the Insert Softsynth stuff and the synth routing is still solid.
 



Highly recommend -- very helpful. 
2016/07/31 19:35:14
lowerfreq
Thanks FitzJ...  Routing hasn't really changed much with EZDrummer2, except now there are 16 outs instead of 8...
Salud!
2016/08/01 10:56:14
fitzj
I presume in Mixer right click on a track 1  and select multichannel. That will send all track to the correct channel in Sonar. Then its juts a matter of changing  the sonar names to match the Toontrack names. I do this with a template as it saves loads of time.
So are you sorted now???
 
2016/08/01 11:08:08
lowerfreq
Sorted and satisfied(until my next inquiry lol ) ...

 Freq
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