• SONAR
  • money no object, would you do-over SONAR purchase? (p.2)
2016/06/08 00:31:15
tenfoot
bapu
I'm 99.9999999% certain I would.
 
<edit> Not implying deep pockets, just if you were not strapped for cash.


Well yes indeedy - I believe I would:)
 
2016/06/08 01:03:19
noynekker
So, the premise here is "if money was no object"
If I didn't have to worry about a music software budget, I think the DAWs I would own would be Sonar, Cubase, and Studio One. Between those three I believe everything would be covered, all my needs would be met . . . but hold on, how could I possibly find time to keep them all up to date and learn all the new features these 3 DAWs are competing to outdo each other ? . . . would probably be best to concentrate on just one DAW, so I'll just stick with Sonar, which has proved it's value to me over and over again.
2016/06/08 01:08:51
noynekker
Possibly
SteveStrummerUK
 
 
I'd pay a moderator to move this to the Coffee House
 
 


Possibly a Coffee House type thread, but up for negotiation.
2016/06/08 01:34:26
soens
If money were no object I would buy the company and have it create a DAW to MY specifications. Even if no one else bought this awesome new DAW and I drive the company into horrendous bankruptcy, it would be worth it.
 
 

2016/06/08 09:33:48
artturner
Cubase...for the MIDI.
 
Even as a lifetime subscriber, I still may make the jump if I can ever find time to deal with the learning curve.
2016/06/08 09:39:38
BMOG
I would not with the information I have recently learned even though I hate doing what everyone else is doing but ProTools has more features such as compatibility for external gear.  Sonar is a good DAW but being windows based only and the limitations that I am just now learning, for professional goal oriented recording I would have to pass. I have been with Sonar since the beginning back with Cakewalk as I type this I believe if I was more of a Mac person I would have never gone down the road of Cakewalk to Sonar...
2016/06/08 09:53:23
jpetersen
If money were no object I'd pay the bakery to fix the bugs
 
2016/06/08 10:26:21
Jimbo 88
Ok...I have been with Twelvetone Cakewalk from almost the beginning (Cakewalk 3.1).  For 20 years+ I worked 'round the clock scoring to picture and composing music.  And I am going to say yes.  Here is why.  When Cake first started it was just a sequencing program and most everything was done outside the computer.  My picture was on tape, I had a rack of synths to generate sounds and I recorded audio into a 4 track AKAI that all locked together thru SYMPTE Time code.  Cake was the easiest/best/fastest locking sequencer and notation software of it's time.  I could print out lead sheets and hand write in articulations in a matter of minutes (Finale was new and looked great, but slow and clumsy).  As technology improved and functions moved inside the computer,  I was always well ahead of everyone else.  I had to use other apps alongside Calk to do my job...a program to digitize/edit picture, GigaStudio to playback samples, an app to connect multiple computers etc...,  but because I was with Windows and Cakewalk i was ahead of my competitors.  I got to working with 64 bit and all inside one computer way faster than the Apple/Logic/Protools guys.  I could do fast bounces for years while my Protool counter parts where rendering in real time.   Until you have producers and an audio mixer waiting for revisions you have no idea how much that meant.
 
I need simplicity and speed.  Sonar was/is the best at that....just update the stinking notation part and I have noooooo complaints.           
2016/06/10 00:18:37
soens
SteveStrummerUK
I'd pay a moderator to move this to the Coffee House



Check's in the mail, roight?

 
Still waiting...
2016/06/10 00:29:43
Gary McCoy
Yes.  Mostly due to comfort and familiarity.  I don't want to learn another program.  And Sonar works.  I have some problems with it, but they all turn out to be me and not Sonar.
 
I've fooled around with Reason a bit.  It seems like a truly wonderful product, but I just can't bring myself to commit to the learning curve.
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