• SONAR
  • For those of you who do full bands with accoustic drums, what's your workflow . . . (p.3)
2016/05/25 11:19:47
Beepster
gprokap
Beepster
 
PS: The likely reason your project started lagging after the splits was because you bogged down the system with all those microclips. More clips = more strain on the system especially now with all the "Comping" features.




I understand, yet the same system handles this just fine with SONAR 8.5





But I thought you weren't getting those mountains of unwanted splits?
 
Anyway... Audiosnap used to be next to useless for me in X1-X2. Now in Platinum (since they gave it a bit of an overhaul) it's been working quite well for me. Not perfect but it doesn't choke out my system now nor do I have the problem of transients behaving erraticly.
 
Also be sure to increase your interface buffers when working with audiosnap. You may want to increase your Read/Write buffers in "Preferences" as well because I believe it's pretty drive intensive. You may have increased your buffers in 8.5 but they got knocked back down to the default "256" setting in SPlat.
 
 
2016/05/25 12:09:53
gprokap
Beepster
 
Also be sure to increase your interface buffers when working with audiosnap. You may want to increase your Read/Write buffers in "Preferences" as well because I believe it's pretty drive intensive. You may have increased your buffers in 8.5 but they got knocked back down to the default "256" setting in SPlat.
 



Very good idea, I'll check that out tonight.  Thank you.
2016/05/25 20:04:08
BRuys
Beepster
 
But I thought you weren't getting those mountains of unwanted splits?
 
Anyway... Audiosnap used to be next to useless for me in X1-X2. Now in Platinum (since they gave it a bit of an overhaul) it's been working quite well for me. Not perfect but it doesn't choke out my system now nor do I have the problem of transients behaving erraticly.
 
Also be sure to increase your interface buffers when working with audiosnap. You may want to increase your Read/Write buffers in "Preferences" as well because I believe it's pretty drive intensive. You may have increased your buffers in 8.5 but they got knocked back down to the default "256" setting in SPlat.
 

Funny thing is I have found the exact opposite is true.  In older versions, AudioSnap had some usability issues, but at least it was stable.  I found multi-track drum editing easy in those days.  In Platinum, I find it bugs out in the strangest ways to the point where I can't predict what the heck it's gonna do next.  I have become so frustrated with how unpredictable it is, I have stopped using it, yet I was a heavy user of it in previous versions.
 
I record all my drums live with 8 tracks as a minimum and I need edits be be phase coherent.
 
If it's working for you guys, maybe a recent update has fixed it and it's time for me to try again?
2016/05/26 02:06:00
maltastudio
I used to have this guys problem a long time ago but since i started completley replacing the kick and the snare with Addictive drums and mixed it with the rest it wasn`t a problem anymore.
I take 2 midi tracks from kick and snare,quantize do what ever i want with midi and straight to addictive drums.
I can leave the velocity touch of the drummer,the speed if its good or else if its a bad drummer computerise everything.
It`s not a long proces if you have a template always ready.
Peace
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