2013/01/30 08:58:25
BarryL
Hi all,

I am trying to create a pitch rise noise in z3ta 2. I can get some of the way to achieving what i want, but not all the way!

So far, in its basic from, i have a sine wave on OSC1. Then i have the matrix set as below;

Source: EG1
Range: full
Curve: pitch 4 octave
Control: N/A
Destination: All OSC pitch

So far it is doing as above, the pitch will rise from the note played to 4 octaves higher. What i would like to do though, is have the pitch rise infinitely, or a least until its out of audible range (10 octaves maybe?) 

Is this possible in Z3ta 2?

2013/01/30 09:58:18
b rock
Untested here (yet), but try entering that exact same Matrix slot in two more places (3 identical Matrix entries).  Modulation adds together, so 12 octaves will get you past the range of MIDI (and human hearing).
2013/01/31 10:42:15
BarryL
ok thatnks b rock, i didnt actually think about doing that, but will try tonight and report back.
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