BenMMusTech
My advice is if you prefer analogue, then use analogue all the way, of course still using the digital interface and software, but remember to get that analogue sound it's going to have to be got from the hardware...you probably also need some sort of summing mixer to really beef up the signal either in the mix or master process. But if you can work out the digital emulator paradigm, which is more flexible...you probably wont shift back and your bank balance will thank you.
I use quite a lot of hardware. Analogue synths, real guitars into real amplifiers etc. I use plugins as processors and effects a lot, but almost all the sound starts in hardware. I have used software synths and by and large, with exceptions, I find analogue filters beat digital in the same way that pedals and amps beat "emulators".
A hardware sequencer can allow you to create and track a music performance on the fly with a result that would take hours of detailed MIDI work to do in a computer.
Sure, hardware can be expensive. But there's quite a boom in analogue and digital hardware synths these days, the availability of cheap decent sounding synths encourages people to try them and some of us conclude that plugins simply don't compare. If you're the kind of person who endlessly browses presets and loops hoping to find a usable sound I can see why plugins appeal. Ditto on financial grounds and I've been there myself. One area where I do use software is wave-table synthesis, another is sampling. In both cases hardware equivalents are just stand-alone computers anyway.
Fashions change over time. Back in the early 1980s you could pick up a now very collectible Marshall Lead or Super Lead head for very little money (as I did). Because, it was said, valves were "old fashioned", "unreliable" and modern transistor circuits can do everything a valve can and do it better, or somthe sales pitch went. So lots of guitarists sold their valve gear and bought solid-state amps. Something very many later came to regret.
As for recording levels etc. if you know how to do the most basic mixing then it's a no-brainer really. Just track at a suitable level to keep clear of convertor clipping.