I have tried this with X1, just to see how far I could take it on a MacBook Pro. It was pretty disappointing, but pretty much what I expected.
The thing with Parallels, VMWare, VirtualBox, etc. running a VM (Virtual Machine) of Windows is that they are emulators, not machines. Your Mac has to carve out a bit of its own data busses, RAM, CPU, etc. to not only run the VM, but maintain its own state. And the Mac's state typically takes priority. When your machine needs to run some rudimentary task, it may rob your VM of valuable resources, even if for only a few seconds.
Audio/video productions are not tolerant to interruptions from the host (the Mac), and unless you're running a fast Mac Pro, your Mac isn't all that good at running VMs in Parallels or other VM's. Apple does a great job crippling their own hardware to provide longevity and reliability, meanwhile saving some battery power, as in the case of laptops. They also are prone to heat issues, with the smaller footprints of the MacMinis and iMac hardware, sothey have to cripple the hardware to keep heat down.
More, Windows is probably the heaviest OS around. Sonar is demanding, modeled and large plug-ins are demanding, and Parallels is heavy. You need a really beefy Mac running Sonar in Parallels to keep up with a Windows machine costing 1/3 of the Mac price to do the same job or better.
My experience wasn't addressing driver issues, but rather bad audio and slowness of Sonar. Editing was a nightmare.