The reality is learning to use a program as complex as SONAR, or any other program of similar complexity like Cubase, is not easy. Cakewalk is aware that there is a desperate need for tutorials that take people from "Square 1" to where they're comfortable with the program, and is investigating ways to solve this need. The biggest problem is defining "Square 1." Is it a sound card? ASIO? Does it have direct monitoring, or should people be made aware immediately of Input Echo? Are they mostly interested in MIDI? Audio? Beats? Loops? Every one of these is a different "Square 1."
Granted, having no "Square 1" at all is no solution, but I've put a lot of thought into what a solution would look like, and so far (emphasis on
"so far") it has eluded me.
It's pretty easy to take people from intermediate to advanced; the success of "Friday's Tip of the Week" confirms that. People already know the lingo and the basics, and you can build from there.
To add insult to injury, one of the biggest problem with any DAW is that it runs on an operating system made by Apple or Microsoft, and you need to learn that as well.
This is not to make excuses about Cakewalk not being able to lead people by the hand and get them up and running with SONAR, but there's no obvious answer to me. Fortunately there are very bright people in this forum and I wouldn't be surprised if someone here DOES see an obvious answer. If so, Cakewalk will be on it faster than a tick on a feral cat in the spring.
Meanwhile, this forum is nothing if not an exceptional resource...I consider it one of SONAR's main features. It has certainly helped me out more than once, which is why I want to give back.