• SONAR
  • [SOLVED] Melodyne Studio4 - not backwards compatible with Melodyne Editor2 in Sonar Plat ? (p.2)
2016/01/24 14:29:37
microapp
noynekker
microapp
When I opened a project with Melodyne 4 Studio and edited a region created with Melodyne 2 Editor, I got a pop-up saying that if I saved the region (with Melodyne 4) I could no longer open the region with Melodyne 2. Not really an issue since Melodyne 4 upgrade replaces Melodyne 2.


Well, that's promising . . . so you are saying you can open projects containing Editor 2 clips, on my system it's causing Sonar to crash right at the opening these projects.


It did not crash. I could open and edit in Melodyne 4. IIRC, the pop-up warning occurred once I made a change in the Melodyne region.
 
Can you create a new project or edit a project not containing a Melodyne 2 region then edit that with Melodyne 4?
 
2016/01/24 14:48:22
rontarrant
noynekker
Hi Mike, I can't locate this on the Celemony website

I tried to go on their forum just now and they've taken it down. Permanently, apparently. They suggest Facebook or one of their other social feeds for questions, etc.
2016/01/24 15:38:00
noynekker
Okay, I think I solved my Sonar crashing issue ! . . . thank you to "microapp" who reported that there was a pop up message appearing when editing the Region FX of Melodyne Editor 2 clips using Melodyne Studio 4. This made me realize it is possible, so I had a closer look at my own system and discovered that my Novation Impulse control surface software interface was to blame for this crashing.
 
Novation uses the Automap software as a VST wrapper, so when the plugin scan happens at Sonar start up it renames the VST3 file. In this case it renamed "Melodyne.vst3" to "!Melodyne (Automap).vst3"
Apparently Melodyne Studio 4 is not compatible with Automap, or at least it doesn't like the renaming of its plugin file name . . . as soon as I removed "!Melodyne (Automap).vst3" from the VST plugin scan path . . . it all works as expected, and I get the pop up message when trying to edit Melodyne Editor 2 clips, saying "warning - - there's no turning back" (basically saying once saved, you can no longer open the Region FX with Melodyne 2)
 
Thanks to everyone for your inputs. Case dismissed.
2016/01/26 03:17:18
jassbass
Open Sonar in safe mode and it won't crash.
2016/01/31 20:19:07
drummaman
FWIW -
When clicking through the upgrade pages at Celemony, on the download
page was a rather convoluted statement suggesting that it's best to do
a clean install...
 
Which would do away with any conflicts with earlier versions, is my guess.
2016/01/31 22:25:37
dhodgson
Same problem here - opening a project containing Melodyne Editor 2 RFX regions reliably crashes on open. Running on an iLok I had to relinquish my Melodyne Editor 2 key to upgrade to Melodyne 4 - which was a mistake.  Downgrading back to Melodyne 2 lets me render at least, but not edit (no key.)
2016/01/31 23:08:32
Kamikaze
I'm getting crashes with a project that contains a Melodyne Studio 4 (not 2)region effect, that wasn't bounced. So seems an eliment of it just being a region effect not a mix of creating in version 2 and opening with 4. 
 
It's no biggie, I was experimenting, so nothing I wanted to keep
2016/02/01 00:45:58
noynekker
Since I solved the issue with Melodyne on my system, I've been using Melodyne Studio 4 a lot inside Sonar Platinum, and it's been pretty solid. Though, one issue I've found is with one older project, where I had many V-Vocal and Melodyne Editor 2 clips . . . when trying to edit further with Melodyne Studio 4 . . . bit of a crashfest . . . until I found that overlapping clips seem to be a problem. As long as I "clean up" the clips, so they are not touching, everything seems to work well. Just thought I would mention this, since apparently there are many having problems.
2016/02/01 00:49:52
noynekker
jassbass
Open Sonar in safe mode and it won't crash.

Yes, if I launched in safe mode, and don't load the Melodyne plugins, there is no crashing . . . except, then I won't have Melodyne actually working, which is kinda' the whole point of this thread.
2016/04/14 17:30:00
FittingRoomStudio
I agree with everyone and everything :)  How can you put out an  "upgrade", charge me $99 (for upgrading to Editor 4) and not thoroughly test it to confirm backwards compatibility let alone the fact that it doesn't work as a region F/X even on a fresh project???  Lesson learned about "upgrading", or in this case, "downgrading" too early in the rev.
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