I'm excited about this feature, and I thought I would give it a try right away.
I first tried it on an electric rhythm guitar part which is pretty distorted. The results were disappointing, i.e the tempo map was all over the place, even though the recording was done with a click. But then, I can see how a distorted waveform could make things difficult for the algorithm; probably better to record a DI track in parallel to a mic'd track if I want to generate a tempo map.
I then tried it on a project that started with the singer/songwriter playing acoustic rhythm guitar. In order to be rhythmically "free", the performer didn't use a click, and it rushes and drags a lot. Also in the project are lots of other audio tracks that I've managed to get to sound good with the original track after much work, since it was hard for everybody (especially the drummer) to overdub on to the "free" track.
A tempo map was generated, varying about as expected. But now the other tracks are out of time! Apparently changing the tempo map changed the playback timing of all the other tracks.
What I was hoping for was to see the other tracks play back exactly as they did before, and to use the new tempo map to fine tune some of the timing of those tracks. But how to do this?
I'm sure I'll figure this out, but I'm hoping some of you are ahead of me.