• SONAR
  • [SOLVED] Tempo Map From Audio File - Advice Needed (p.2)
2016/04/02 08:52:27
jimkleban
And if the vocals aren't out of tune it is called AUTOTUNE.  
 
Jim
 
2016/04/02 13:11:27
vanceen
msorrels
OK here's what I'm seeing.  I have a vocal clip.  I drag it up into the timeline and now I have a tempo map.  The visual of the track will have changed because the M:B:T have changed but the audio on playback is still the same.  If I bring in another audio clip, it plays the same, the tempo map doesn't change it at all.   If I change that other track into a groove clip or turn on audio snap though things do change, the sound of the second clip tracks the tempo map.
 
When you said your other tracks had been fixed, did you do the fixes with audio snap maybe?  If that's the case you may need to bounce them down to new clips since it looks like audio snap and groove clips track with the tempo.  Which to be honest seems strange since I'm not checking the "Follow Proj Tempo" on the Audio Snap but it's definitely changing my other audio clip.
 
I think I'm going to make some various length and speed click tracks and then see if I can work out how this process works.  Still not sure how the multi-track tempo features in Melodyne Studio actually work.  Those videos on their site are very hard to actually follow from a here's how to do this thing point of view.


Thanks msorrels,
 
I didn't use Audio Snap on the other tracks, as I haven't been able to get useful results from AS from on large scale timing problems. I manually lined up the transients in the other tracks using splitting and nudging and Bounced to Clips. Very time consuming and tedious, but a great result.
 
What you described is what I expected, that is that non-Groove Clip tracks would play exactly as they did before the new Tempo Map was generated. But no.
 
To be fair, I should experiment with some fresh tracks to understand what's going on. I hoped somebody on here would know.
2016/04/03 14:27:11
vanceen
OK, I'm carrying on with this in case anyone is either interested or has some answers to suggest.
 
I tracked a fairly busy MIDI piano part without a click, Froze it, and generated a tempo map from the audio. That worked great; all the notes that are supposed to be falling on beats are falling on beats.
 
Out of curiosity, I then Unfroze the track. The resulting MIDI was much slower than the original, and way, way out of time with the Tempo Map.
 
Why?
 
I'm going to do more and report back here.
2016/04/03 15:04:18
tenfoot
vanceen
OK, I'm carrying on with this in case anyone is either interested or has some answers to suggest.
 
I tracked a fairly busy MIDI piano part without a click, Froze it, and generated a tempo map from the audio. That worked great; all the notes that are supposed to be falling on beats are falling on beats.
 
Out of curiosity, I then Unfroze the track. The resulting MIDI was much slower than the original, and way, way out of time with the Tempo Map.
 
Why?
 
I'm going to do more and report back here.




Maybe because you have mapped the trempo to follow any timing variation on the track that you froze. When you unfreeze it, the original midi piano part will also follow the new tempo map, compounding any tempo varations. The results will never be pretty.
2016/04/03 15:40:19
vanceen
Thanks, tenfoot, that's a good explanation.
 
The frozen track was generated from the MIDI track, and it should play identically. And it did! But after unfreezing, the MIDI track follows the new Tempo Map, as you said. The MIDI was originally reference to 100 bpm, and now it's referenced to whatever tempo the piano part had. In this case it was about 80 bpm, so it was slower.
 
But this was a bit of a digression. What I really want to know is why AUDIO tracks apparently change timing when the Tempo Map changes (see above), even though they aren't Groove Clip looped or AudioSnapped.
 
I'll keep at it.
 
2016/04/03 23:42:43
VariousArtist
Maybe try experimenting with property settings on the other clips?

There are various options for setting the disposition for MBT as well as "locking" the clips. I'm not at my studio computer so I'm trying to recall this from memory but I think exploring these options might help.

I know I've futzed around with those options with success creating tempo maps during those dark times before Melodybe. I believe it might help you in regards to both audio and MIDI too
2016/04/04 00:02:53
Noel Borthwick [Cakewalk]
Tempo maps do not affect playback of normal audio clips as long as they are not groove clips or audiosnapped clips with follow tempo enabled. The timeline scaling however will change to adapt to the tempo map. You can verify this by drawing  in a tempo map in a project without any loops or groove clips. The audio clips rendering will not be affected.
2016/04/04 00:49:14
ricoskyl
Do the clip start times reflect the new tempo maps?  I think they do. Vanceen, were original clips sliced into smaller clips? e.g beats? Perhaps during your experiments with audio snap?
2016/04/05 11:11:14
vanceen
VariousArtist
Maybe try experimenting with property settings on the other clips?

There are various options for setting the disposition for MBT as well as "locking" the clips. I'm not at my studio computer so I'm trying to recall this from memory but I think exploring these options might help.

I know I've futzed around with those options with success creating tempo maps during those dark times before Melodybe. I believe it might help you in regards to both audio and MIDI too



Thanks VariousArtist. I guess I could try locking positions. Still working to understand this.
2016/04/05 11:13:21
vanceen
ricoskyl
Do the clip start times reflect the new tempo maps?  I think they do. Vanceen, were original clips sliced into smaller clips? e.g beats? Perhaps during your experiments with audio snap?


 
Thanks, ricoskyl,
 
The clips I've been working with are long single clips per track. It would be good to know if start times follow clip beginnings, though.
© 2026 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account