I'm not sure if the following is related my recent upgrade to "Newburyport": Pretty much all projects now have significant pops, crackles, and I constantly get "Audio Dropout - the Audio Engine has been stopped unexpectedly". I have to reset the audio engine but upon resuming playback it promptly locks up again.
It also seems like the "resting" CPU utilization is far higher than before.
I believe this to be "new", as projects that worked fine "as is" on prior releases seem to exhibit the issue.
So I've resorted to bouncing the majority of my busses, which I've never had to do before.
Q: have anyone else seen something like this?
I'd like to troubleshoot a bit before submitting a bug report.
Thanks in advance for any thoughts.
Allan