• SONAR
  • SONAR used to offer a time advance/delay per each track. No more? (p.2)
2016/02/29 13:39:03
pentimentosound
Thank you, again. I hadn't thought of the MIDI possibility, but the Groove Clips exclusion makes complete sense.
Michael
2016/02/29 13:52:09
Beepster
I use Channel Tools delay option for pure delay without having to nudge anything.
 
However actually nudging the clips avoids having to use a plug. Problem is then you lose the original clip position as soon as you move on to other actions. Therefore when doing that type of thing (manually moving the clip to cause dealy) I'd clone the track and archive the original so I can have the original position of the clip.
 
I guess another way to return to the previous state would be to put a marker in the timeline EXACTLY at the start point of the original clip. Then if you wanted to return it to it's original position you could Snap by Landmarks (Markers).
 
That is all probably not very helpful and there are probably much better ways to go about this. Just some things I've done/considered in my daily adventures.
 
Cheers.
2016/02/29 17:27:24
Dreamstation
What I'm interested in is nudging the audio forward, without having to manipulate the clips at all.  So these suggestions of plugins are good - something where you can experiment with a virtual knob to dial it in just right.  Someone mentioned Studio One - does that have a built-in audio track timing offset, where the audio can be nudged forward a few ticks?
2016/02/29 17:31:53
Beepster
Dreamstation
What I'm interested in is nudging the audio forward, without having to manipulate the clips at all.  So these suggestions of plugins are good - something where you can experiment with a virtual knob to dial it in just right.  Someone mentioned Studio One - does that have a built-in audio track timing offset, where the audio can be nudged forward a few ticks?




You should ask that on the Studio One forum. Not here.
 
In Sonar... seriously try inserting the Channel Tools plugin and turning up the delay. It's precise, works and essentially does the same thing. In fact I believe Channel Tools was invented specifically to do the more advanced things the track controls don't necessarily do naturally.
2016/02/29 17:45:39
Dreamstation
Beepster
Dreamstation
What I'm interested in is nudging the audio forward, without having to manipulate the clips at all.  So these suggestions of plugins are good - something where you can experiment with a virtual knob to dial it in just right.  Someone mentioned Studio One - does that have a built-in audio track timing offset, where the audio can be nudged forward a few ticks?




You should ask that on the Studio One forum. Not here.
 
In Sonar... seriously try inserting the Channel Tools plugin and turning up the delay. It's precise, works and essentially does the same thing. In fact I believe Channel Tools was invented specifically to do the more advanced things the track controls don't necessarily do naturally.




Sorry, I'm using the wrong terminology here and it's making it more confusing.  I don't want to affect a delay, I want the opposite, to shift the audio in the opposite direction... I want to nudge the audio so it occurs sooner.  So to use the Channel Tool plugin I would need to make a delay setting with a negative value. Is that possible?
2016/02/29 18:09:02
Beepster
Ah... ya, I don't think that's possible with CT. Sorry.
 
This is of course one of those "many ways to skin a cat" things so I doubt there's been much demand/need for it.
 
Personally if it were super important to move backward in time I'd use the Nudge method and clone/archive the original for safe keeping.
 
Alternatively if you want the "Dial" effect to hear what's up you could nudge the desired clip backward in time MORE than you think you need it to be then apply Channel Tools and use the delay dial to move it "forward" to the point you want.
 
Pretty much the same thing. Just an extra step.
2016/02/29 18:09:34
brundlefly
Dreamstation
 
Sorry, I'm using the wrong terminology here and it's making it more confusing.  I don't want to affect a delay, I want the opposite, to shift the audio in the opposite direction... I want to nudge the audio so it occurs sooner.  So to use the Channel Tool plugin I would need to make a delay setting with a negative value. Is that possible?



'Sooner' works. For future reference, I find the terms 'earlier' and 'later' to be pretty unambiguous.
 
Channel tools cannot offset audio earlier; it can only delay. If you want to experiment without loosing the original timing of the clip, I recommend you copy it to a second lane of the track, solo the lane, and nudge the copy earlier.
2016/02/29 18:21:56
Dreamstation
Beepster
Alternatively if you want the "Dial" effect to hear what's up you could nudge the desired clip backward in time MORE than you think you need it to be then apply Channel Tools and use the delay dial to move it "forward" to the point you want.


That's a really great idea.  Thanks!
2016/02/29 18:27:17
Dreamstation
brundlefly
Dreamstation
 
Sorry, I'm using the wrong terminology here and it's making it more confusing.  I don't want to affect a delay, I want the opposite, to shift the audio in the opposite direction... I want to nudge the audio so it occurs sooner.  So to use the Channel Tool plugin I would need to make a delay setting with a negative value. Is that possible?



'Sooner' works. For future reference, I find the terms 'earlier' and 'later' to be pretty unambiguous.
 
Channel tools cannot offset audio earlier; it can only delay. If you want to experiment without loosing the original timing of the clip, I recommend you copy it to a second lane of the track, solo the lane, and nudge the copy earlier.




It's the nudging that I'm trying to avoid though.  It's a clunky way to do it, especially as you need to do it, listen, undo, redo it, listen, undo, redo, until you get it just right.  Dialling it in should be quicker and a more elegant way to do this.  If it exists in midi (negative timing offset) then there's no reason it can't for an audio track.
 
And yes, "earlier" and "later" would have made a lot more sense haha
2016/02/29 18:33:08
Beepster
I agree. Nudge is actually quite brutal. It bonks out my system/project momentarily even with playback stopped (I get the spinning "thinkin'" wheel between Nudge actions). With playback running it's really bad (stutters) and does not allow for proper real time observation of the delay being applied incrementally.
 
It's just one of those strange things in Sonar that seems like it uses WAY more resources than it needs to. Doesn't make sense to me.
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