• Hardware
  • Anyone know how to use a Thrustmaster Warthog flight stick to control Sonar plugins?
2015/10/19 19:40:48
n13L5
I searched for this, but there was apparently no such subject yet talked about.
 
If I can configure it, that should make for a pretty good controller for somethings and pretty bad for others...
 
But I'll be happy to just uses for those where it works well  :)
 
Thinking of Filters and VA Synths etc...
 
 
Anyone try this or know how you'd go about setting that up?
2015/10/19 20:03:35
Aharvey
I set up a game pad a while back with ReJoice..worked out well but seems like Fergo JoystickMIDI would be the way to go these days.
2015/10/19 22:41:54
Doktor Avalanche
This is really a hardware question, check this link:
http://forum.cakewalk.com/tm.aspx?m=3127763&fp=3
 
2015/10/20 00:26:04
SF_Green
If you really want to get into it, you can try here:
 
Alexey's AZ controller
http://www.azslow.com/index.php
 
The AZSlow »General »Control Surfaces/ACT forum might be a good place to start.  Alexey (user AZSlow) may be able to help out if you do the reading and make a good faith effort first.  I would imagine he's a little burnt out getting this up and going and he put a lot of effort into making it work for the Frontier Alpha Track.
 
 
2015/10/20 01:46:00
sharke
It'll never take off.....
2015/10/20 03:16:33
n13L5
thanks for the advices!
 
and lol @sharke
all those sims never do either ^^
2015/10/20 03:20:42
SF_Green
BTW, does Pharrell miss his hat? 
2015/10/20 11:16:46
azslow3
SF_Green
If you really want to get into it, you can try here:
Alexey's AZ controller

Joysticks are not (yet) supported. But I have realized I probably still have one... Let see what I can do with it
 
Note that Control Surface plug-ins in Sonar can not "inject" MIDI (at least not directly). So when (if) that works, you will be able to control volume, pan and ACT parameters but not send any MIDI to synth. For that you need some external (for Sonar) "Joystick to MIDI" converter (I have no plans to write it).
 
EDIT: found it and checked that AZCtrl can see it, I will try to take off next days.
2015/10/22 15:15:22
azslow3
CakeWalk has announce the latest release a bit before the release itself, and so do I
 
Joysticks will be supported in the tomorrow test version. Up to 6 axes, 32 buttons and discrete POV. What all that does with Sonar is up to you, but I have already created one test preset to navigate throw track/buses (by POV) and change Volume/Pan (by X/Y when the first/second buttons are pressed).
2015/10/29 09:14:31
ston
I did something very similar with a gamepad, I'm pretty sure the principle would be the same:
 
http://forum.cakewalk.com/Using-a-GamePad-as-a-MIDI-Controller-XY-on-Win64-m3191875.aspx
 
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