Tired to discuss GOBLANDRES and download "megapacks"?
I have another theme and corresponding 300kB download (do you still remember the meaning of the word "kilobyte" in relation to powerful software?

)
Some time ago wst3 (not a typo... I mean Bill) has asked why there is no binding to some (relatively) modern language for processing MIDI in Sonar? Really, why not? And so...
"AZ Lua" MFX plug-in for Sonar, the first public alpha version is there:
http://www.azslow.com/index.php/topic,286.0.html Nothing really new (VST Lua projects exists), nothing really fancy (the interface is from XX century), but you can do any type of MIDI mapping (think of DrumMap as MFX with all MIDI messages support, "Replace..." from "Process" Sonar menu, "Transpose"/"Filter" plug-ins, split keyboard into X zones by channel and more), non destructive and for live input (where CAL and some Sonar plug-ins can not help). All that with the first alpha version (more possibilities, like dynamic articulation key switching as MFX, are in development).
And now why I need some help. I have opened Lua web site for the first time ~2 weeks ago (after wst3 post). And I had to create easy to use Lua binding. I can imagine something is implemented not is "split" of Lua, so I am asking for comments from experts.
Other can simply write the first "Hello World!" program (if they have never programmed before), without leaving Sonar and filling the disk with modern "Software Development Kits". Also you can learn how to program FX processors yourself, without the risk of crashing your DAW (AZ Lua will not allow you...) and immediate effect
Since the only MIDI FX format Sonar support till now is DX, and Sonar is lonely there, if someone wants new MIDI FXes, there is no other way then DIY. And that is easy from now on.