There is a click in there,
however, it is buried in a noise floor and that fact alone is significant - it means that the click has become part of an audio stream somewhere.
Referring back to your original post, it's easy to show that panning a signal 100% to one side in SONAR does
not produce any signal in the other side
in the form of digital data. If you don't believe me, do this:
1. Insert mono audio into a track. Pan the track full left.
2. Bounce to a new track, with Main Outputs as the Source Category to make sure you're picking up the entire signal chain.
3. The new track will have audio only in the left channel.
4. Select the new track, then go Process > Apply Effect > Gain and turn down both left channels to -INF (0.0%). Click OK.
5. Now the bounced track appears to have no audio.
6. Select the bounced track and choose Process > Apply Effect > Normalize. If
anything was in the right channel, this would bring its level up to maximum.
You will not find the cause of this issue by looking within SONAR's audio engine or mixer, because that is not where the problem lies. I can think of only two options:
- Something is misset inside SONAR, within a plug-in, or something that doesn't relate to panning per se.
- The click has "hitched a ride" on an audio signal, which I think is more likely. I don't know what you are recording, how you are recording it, how your patch bay is set up, if you use mics, whether you're picking up radiated leakage from headphones or speakers, or what could be the cause. It could perhaps be diagnosed by long distance but we would need a complete rundown of the audio routing and recording procedures you use.