vladasyn
First of all- when is the bug with text typing in plugins will be fixed? Let’s say- I created new sound and want to save it with the name Violin. I can’t because when I type, the Sonar does not recognize that I am in plugin Save mode and thinks I am typing a shortcut. Why is it not being fixed?
I'm pretty sure it depends on the plug-in design. If it does not have the focus, then your keystrokes will, logically enough, go to what does (which would be SONAR, or whatever other application is open if it has the focus, e.g., if a word processor has the focus because you're working on lyrics). This is why there is a button which you can click with a mouse that gives all keystrokes to the plug-in. If you save presets by double-clicking on the Preset name in the plug-in header, that automatically gives the plug-in the focus. IIRC all the plug-ins included with SONAR behave this way.
There is too much focus on Shortcuts. I hate shortcuts. I never use them. I use the mouse. The qwerty keyboard is not a part of my workflow because I refuse to memorize the key combinations.
In the days of analog, every function mapped to its own control. With computers, if you use a mouse,
all functions map to a
single control - the mouse. Pro Tools was the first program to recognize the severity of this limitation, and it became shortcut-dependent to the point where keyboards are made for PT that emphasize the shortcuts. If you use PT, you are
expected to use shortcuts. I think there are also custom keyboards for SONAR, but if you don't want to spend the money, you can also buy
stickers to go on the existing keys for $7. Check out
4keyboard.com Fortunately, touch comes very close to the one function/one control ethos. I've been working with a 28" touch screen and while there are still things you can't do, like grab a clip by its handle and move it around, it's getting
much closer to being like working with hardware again. Combining touch screen and mouse means you can ignore almost all keyboard shortcuts.
Yet- I don’t see anywhere it says, “We will make UI more logical to use with the mouse”.
A mouse was never designed to do digital audio editing. Expect to see touch replace a mouse for most applications in the future. Optimizing interfaces for a mouse will become less and less important in the future for all programs.
I see no enhancements planned for MIDI. No scoring and Staff view improvement.
There weren't any announced for 2015, in fact Bill Jackson said none were planned but they review the topic periodically and the odds were better for improvements due to the new model. Because many people expressed the desire for SV fixes and improvements, several have trickled in over the past few months. I wouldn't be surprised if more are planned.
No improvements to arpeggiator. I would like new patterns, new logical arpeggiator presets and ability to import MIDI patterns or notes in to arpeggiator. Like Nora: Play arpeggio once and it will repeat it from every key, preferably with key recognition function.
Make a feature request and see if it gets traction. Personally, I'd like to see more MIDI effects that can increase the functionality of arpeggiation, including ones built into soft synths. I suspect I'm in a minority, though.
But I do mix in Sonar and I need effects such as Compressor, Reverb, Gain, Delay available to work with the individual tracks. The effects that come with Sonar Platinum been there from like Sonar 4 version. It has been over 10 years. May be Gibson can buy some independent effects company or hire somebody who can create newer powerful effects that will hold competition against the 3rd party effect manufacturers.
The problem with that thinking is if suitable plug-ins already exist from thousands of manufacturers, it makes little sense for Cakewalk to "re-invent the wheel." It makes much more sense to concentrate on improving the core program, which is unique to Cakewalk. Besides, plug-ins are so subjective - there was a recent thread asking for the "best" compressor and it seems every post had a different preference (although to be fair, there were a lot of CA-2A fans). So if Cakewalk put a lot of effort into developing new plug-ins, there's no guarantee that everyone would want them but they'd still have to pay for them. The number of people posting comments like "I don't need more plug-ins, I want more optimizations and enhancements to the core program" are definitely in the majority.
It's incorrect to say that all effects that come with Platinum have been there from SONAR 4: there's the suite of twenty Blue Tubes effects (which includes some really tasty "vintage" ones), the outstanding QuadCurve EQ, TH2 Producer, Breverb, Analog Trackbox, BiFilter 2, Console Emulator, Bark of Dog, Panipulator, Tape Emulator, PC4K bus compressor, PC-76 U-Type compressor, Rematrix Solo, Softube saturation, and the 8 style dials are all relatively recent additions. And, several optional plug-ins are available, like the CA-2A, PC4K expander/gate, and Concrete Limiter. As to the "mastering" effects, linear phase EQ has many applications other than mastering.
There is a way to add new measures at the position specified, but no way to delete measures. If I want everything between measure 53 and 74 gone and window closed (everything moved together,), I would not be able to do it.
Drag in the timeline over the area you want to delete, choose Cut Special, making sure you check "Delete Hole."