• SONAR
  • What's the opposite of comping?
2016/02/06 19:16:59
MediumPimpin
Hi,
 
Please correct me if wrong.
Comping is playing a specific frame of a track and record another track many times over.
 
What i want is using a specific frame (let's say 30 secs) and have that looping while recording non-stop on a new track.
 
I'm sure it's easy but i'm too simple too figure it out.
 
Thanks
 
 
2016/02/06 20:48:04
BobF
 
To loop playback of an audio clip while recording another track, you could either convert the clip to a groove clip and stretch it out however long you want it to play, or copy/paste the clip end to end to make it however long you want.
2016/02/06 21:06:27
tenfoot
EDIT: Bobf has nailed it - I misunderstood:)
 
 
 
 
2016/02/06 23:23:21
Paul P
MediumPimpin
What i want is using a specific frame (let's say 30 secs) and have that looping while recording non-stop on a new track.

 
To do what BobF describes, you'll have to cut out the 30s of your track and make a seperate clip of it, if it isn't already.
 
You won't be looping, so there'll be a definite end to the repeats.  You'll have to make sure there's enough of them before starting if you want to avoid having to stop and start over in the middle of your groove.
 
2016/02/07 01:32:51
lawajava
Isn't the question how to turn on loop recording? Set a loop, and record on a new track while hearing the stuff on other tracks. If that's the case the answer is set a loop. Record enable a new track. Press record.
2016/02/07 04:45:51
Sanderxpander
Just to clarify, "comping" (unless used as an abbreviation to play accompaniment for a singer for instance) in a DAW environment has nothing to do with playing or recording at all, rather it is selecting and "gluing" the best parts of multiple takes into a single performance or "comp".
 
You already got the solution for what you wanted to do though, carry on! 
2016/02/07 16:41:28
randyman
I agree with Sander.  Take multiple takes and put bits and pieces of them together to get the best 'final' take.
 
Of course, there are some that just want to re-take the whole section to get it right.  
 
(I know, so old school, eh?)
 
2016/02/07 17:11:22
Beepster
MediumPimpin
Hi,
 
Please correct me if wrong.
Comping is playing a specific frame of a track and record another track many times over.



That is called "overdubbing" (as in recording over an already recorded track whether to replace the original material or in addition to the original material in a new track). When you set it to a continuously loop and record each pass that's called "loop" recording.
 
If you set things up to only jump in at that specific time frame it's called "punch" recording. As in "punch in" and "punch out".
 
So you can track an "overdub" either by just recording the part again in the same track or a new track. You can overdub using "loop" record which is where you set up "loop" points and record the same part over and over again (into new takes in a single track or create new tracks for each "pass"... better to use take "lanes/layers") and/or you can set up "punch points" for "punch recording" that will only enable recording for a specified length of time then recording will stop (but playback may continue).
 
In the manual look up...
 
Comping
Loop Enable
Punch Record
Take Lanes
 
Cheers.
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