I found the same type of issues with Lexington, basically it seems to use noticeably more CPU/resources, than any past iteration of Sonar that I have experienced. After not using Sonar for some time I updated to Lexington to check it out and noticed issues straight away, started a thread
Here marked it as solved, but as I continued with the little project adding more stuff the crackles and pops started returning, it was still only a small project, I had to change my buffer settings dramatically to stop it from occurring, never had to do that before. I can run the same project in Studio One 3 and Reaper without issues and with buffers at 128.
I moved the project entirely over to Studio One, it has now grown considerably larger and there is no sign of any issues and no need to alter buffer settings. I have always found Sonar to be seemingly heavier on recourses than needs be compared to other DAW's I use, part of the reasoning to check out Lexington was the optimizations, speed increases etc I had read about, but from what I can see things have gone backwards.
Further reinforces that my move to Studio One 3 some months back was a good choice for reasons more than just features. But I keep checking in with Sonar (purchased another 12 months subscription), and I read somewhere that Cakewalk were taking the knife to Sonar and cutting out old inefficient stuff, that can only be good, because I think there is a lot of old inefficient stuff in there going back to the last decade if not century. Clean it out, get rid of all the old inefficient stuff, bring it up to todays standards, I don't care what anyone says about benchmarks against other versions of Sonar or other DAW's, the only benchmark I care about is my personal one, and it says Sonar is behind the 8 ball, and that Lexington has stepped backwards. Lets see what the future brings.