williamcopper
Craig, that is really not helpful, though i suppose you may be trying to fool other readers.
Right. And to make sure people would be fooled, I provided all the details about the test and the methodology so that people could reproduce it themselves. Unlike you.
The issue is not bouncing of audio.
The issue is bouncing of midi data fed to Kontakt to produce audio --- 'bounce to tracks' applied to midi tracks and their audio output tracks.
Well, that helps, because your first sentence was [Italics mine]:
"See image. Same
music, slow bounce vs fast bounce. While they align and sound similar, clearly they are not the same."
I took that as you were mixing down an entire composition of audio tracks, which were generated by bouncing Kontakt to create that audio. If you had been that clear at the outset, it would have saved me quite a bit of time. However, it's fortuitous you clarified that because in that case, I have a
much larger body of data to draw on than the quick experiment I ran a few moments ago.
I just finished all the mixes for my new album "Neo-." These mixes have been done over a period of several months. I don't recall for sure if
all the tracks used multiple instances of Kontakt, but many had five instances. In any event they were typically a mix of audio and multiple virtual instruments playing back in real time; some songs had tempo changes, some did not. Some synths and processors were upsampled, some were not; there was even a mix of 16- and 24-bit files, as well as looped and non-looped files. Some of the mixes were done using a real-time bounce because I wanted to hear it "one last time," and some were fast bounces because I was in a hurry. Some used the 64-bit engine and some didn't. In other words, it would be hard to imagine a situation with
more variables.
I bounce all the tracks down to a final two-track within the project for reasons I've explained in other posts, so I won't go through that again. Typically, there will be four to ten bounces during the course of mixing a song, each with slight changes so I can compare them. Furthermore, I sometimes cut areas from one mix and put them in a different mix. As a result, I often hear separate bounced mixes play back simultaneously, and when deciding which intro to use, am zoomed
way in on the beginning the tracks.
Throughout the entire creation of the album, no bounced mix exhibited a start time offset compared to either the original song, or the other tracks.