• SONAR
  • [SOLVED] Goblins have taken over my timeline
2015/11/10 22:47:03
Notecrusher
Don't you hate when you brush the keyboard and some horrible thing opens (or closes) which you then can't get rid of for love or money? I don't know what this is, looks like audiosnap markers or somesuch but it's taken over my timeline and I can't figure out how to make it go away. 
 

2015/11/10 23:37:43
eph221
I've had this before.  I was gonna say something snarky about st. peter's keys but honestly, I  think it is a video driver or something like that.
2015/11/11 01:24:29
brundlefly
Those are Audiosnap Pool Markers. Set the Edit Filter on an audio track to Transients, then right-click in the clips pane of that track, and choose Pool > Add MBT to Pool to uncheck it, removing the M:B:T pool markers from the timeline.
 
 
2015/11/11 02:22:25
Notecrusher
brundlefly
Those are Audiosnap Pool Markers. Set the Edit Filter on an audio track to Transients, then right-click in the clips pane of that track, and choose Pool > Add MBT to Pool to uncheck it, removing the M:B:T pool markers from the timeline.
 
 


Wow, tnx. That would have taken me most of the rest of my life to figure out.
2015/11/12 06:42:39
williamcopper
I might suggest NOT marking it solved: yes, you found your particular problem, but you stated the big problem in the first post:
 
Don't you hate when you brush the keyboard and some horrible thing opens (or closes) which you then can't get rid of for love or money?
THAT problem is not solved!

2015/11/12 12:27:44
Zargg
williamcopper
I might suggest NOT marking it solved: yes, you found your particular problem, but you stated the big problem in the first post:
 
Don't you hate when you brush the keyboard and some horrible thing opens (or closes) which you then can't get rid of for love or money?
THAT problem is not solved!



How do you suppose to eliminate pilot error (hitting the keyboard by mistake falls under that category)?
(It is also possible to unbind keystrokes if it is a repeatable issue...)
2015/11/12 14:10:21
brundlefly
I was going to mention that I don't think it's possible to enable MBT pool markers by mashing the keyboard somehow. SONAR 6 had a dedicated button for it, and a few users were peeved when it went away because it's so awkward to toggle now. I'm guessing most likely this is a project that was saved with them enabled...?
 
 
2015/11/12 15:08:46
mettelus
When this happened to me it was on a project I had been messing with AS on. Typically I try to bounce AS edits before save, but those markers only ever showed up in one project (and IIRC was when opening a project, not while working on it). Once I knew how to shut them off, it was no biggie, but having used that method to turn them on was not possible. I have no idea what caused them to enable on that project in the first place.
 
Is there an alternate method to turn them on that doesn't require drilling into the clip pane menu? Also, this was on X3 that it happened, so may no longer be applicable anyway.
2015/11/12 15:15:40
Bristol_Jonesey
I remember that well Dave, but Zargg71's point is well made - you can NEVER legislate for someone mashing their keyboard like Notecrusher described - and it seems this was the problem, in spite of WC's protestations.
2015/11/12 17:51:13
brundlefly
Add Transients to Pool is bindable, but Add MBT to Pool is not. The only other possibility I can think if is that a different screenset had it enabled, and the number button for that screenset got hit.
 
 
12
© 2026 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account