Never use it. If you remember, way back when Cake even touted an early SONAR version with "you'll need the console view again!" but a few versions later touted it's return with some beefed up graphics.
I don't see the point in it. Why emulate an old console whose controls (knobs mostly) do not translate well to a computer/mouse operation? Everything is visible in the track view, INCLUDING the actual audio and MIDI data, so why bother? Sure, it's a good exercise in "use your ears" but in the Track view you can actually SEE problems like spikes and missing notes and whatnot. If you can get your navigation down to a quick science you really fly in the track view.
I saw some people post about the pro-channel and not using it, I'm not one of those people. Having all my effects tucked away and able to be recalled using the "I" key is wonderful. I even try and stick with mostly SONAR based effects (including the most excellent BlueTubes effects now). I was worried my go-to choices would stagnate my sonic palette but that has not turned out to be the case, which means I can quickly dump fx chains onto tracks and build mixes up quickly. Which is good because I spend that recovered time doing automation, which in my mind is what separated the kids from the grown ups, especially with electronic music. And sure, you CAN record automation in the console view, and even edit it I suppose, blindly. Me? I much prefer the Track View where I can dig in there with the mouse and envelopes.
There was all this hoopla last time around about the console view's new expanded fx bin and whatnot, being able to see more sends and fx. Meh, you can wheel scroll the Pro Channel yo! And with auto-track zoom you can make a track height enough to see all the sends you want. That second monitor? I don't put the console view on it, I just extend my Track view over it so I can see as much of the song as possible. It's great.
Now I just want Cake to at long last implement a centered Now time so I don't have to keep doing it manually. :-)