• SONAR
  • Is there a definitive guide/tutorial/manual somewhere regarding CAL Scripts? (p.2)
2015/10/02 18:18:31
mettelus
slartabartfast
There used to be a Cakewalk hosted page on the developer's exchange. I have spent way too much time trying to find it.




When I found the site I linked above, I was doing a generic search and Google returned Cake's developers link, but it was pointing to a dead page. I think that link has since fallen off the Google search, but I was unable to find any "programming guide" that wasn't associated with a third party site.
 
I am fairly certain that CAL is baked into the SONAR code, so is unlikely to see it "vanish" without a significant overhaul. There is really no reason to go to the trouble of removing it that I can see, but is also unlikely to see further development.
2015/10/03 04:52:56
mudgel
Noël has talked about CAL a few times. What I understand is that it will no longer be developed and the current CAL scripts included in Sonar will be the only ones for which hooks in Sonar will be preserved.

So while there are tons of scripts out there, over time Sonar will no longer be able to run any scripts but those included in Sonar.
2015/10/03 07:56:34
azslow3
mudgel
So while there are tons of scripts out there, over time Sonar will no longer be able to run any scripts but those included in Sonar.

"Our customers was confused by so many possibilities of our DAW. After long research, we have decided that perfect DAW should support one track only and one knob to control all its parameters simultaneously" :)
2015/10/03 12:28:18
robert_e_bone
Brain waves, or cerebral implant, or the software should just know.
 
Bob Bone
 
2015/10/03 13:03:52
FakeItTillUmakeIt
http://bikexprt.com/calfiles/index.htm

 
I have an interactive tutorial from back in the proaudio days, and if I find it, I'll be sure to post it.
2015/10/03 20:26:47
twelvetone
mudgel
Noël has talked about CAL a few times. What I understand is that it will no longer be developed and the current CAL scripts included in Sonar will be the only ones for which hooks in Sonar will be preserved.

Is it really such a problem? Surely, internally, things like Take Lanes are packed in APIs of some sort, and exposing those shouldn't have any consequences?
mudgel
... over time Sonar will no longer be able to run any scripts but those included in Sonar.

That will be sad. I wanted to improve on the one I use often. 
2015/10/05 16:07:19
williamcopper
I don't use any of the scripts included in Sonar ... but I have a number of scripts that I use hundreds of times a session.    The simplest is to insert a patch change event before a note ... one keyboard shortcut key, one patch number, done.   The implementation in Sonar for the same thing takes about 20 times longer .. from half a second to 10 or 15 seconds of mousing.  Another changes patches to key switches and another changes keyswitches to patch changes.   Another changes all events to a certain channel, unfortunately necessary because how platinum deals with midi tracks now.
 
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