• SONAR
  • Sonar Refuses to KILL UPDATE STill WOnt Die (p.2)
2015/09/12 16:38:31
Ham N Egz
Beepster
Doktor Avalanche
Stop using 32 bit plugins.
Go on force yourself :)




There are no suitable replacements for many of these plugs... also what is to be done with projects already using these plugs?
 
They aren't crashing the program (on my system). They are just causing a rather minorly annoying annoyance that's not worth ditching them over. If Cake can figure out what's up and fix it so we can keep using the included suites (and other otherwise stable 32bit/DX plugs) that would of course be ideal. I doubt they want this to be happening nor want to remove such a useful and popular set of tools.
 
Of course it has not been completely confirmed yet either.
 
Meh.


you beat me to it ... my same scenerio


it would be fine IF there were 64 bit equivalents of said VSts and this was a perfect world and the DAW ran on Unicorn Milk... but its not, and I have already invested in said vsts lots of money
2015/09/12 20:21:57
gcolbert
I had a problem with this a while back.  I added the step of turning off the audio engine (sign wave button in the transport) before closing Sonar and it addressed the problem for me.  Haven't needed to do this since I went 100% 64bit.
 
Glen
2015/09/12 22:39:36
tenfoot
I had similar issues and they did all go away when I stopped using 32bit plugins. It was tough to do, and I did have to replace many plugins, but I would never go back to the old ones now. Those plugins I thought I could never live without just turned out to be the ones I had grown comfortable using over the years. I have found much better ones now.
In actual fact my whole experience of Sonars stability changed once I switched to exclusively 64bit plugins. It is well worth it.
 
Good luck:)
2015/09/13 09:53:07
doncolga
Good thread here. I'm noticing similar behavior with a 32 bit vi hat I love. It's the Opx pro instrument.
2015/09/13 10:05:11
Beepster
gcolbert
I had a problem with this a while back.  I added the step of turning off the audio engine (sign wave button in the transport) before closing Sonar and it addressed the problem for me.



Thanks for this. I will be giving it a try later today and will report back.
2015/09/13 10:45:48
Beepster
Welp... I tried the Audio Engine thing and it didn't help (it still took an oppressively long time before I was able to reopen Sonar).
 
So I opened the Task Manager BEFORE starting SPlat to see what was idling in system "services" before opening Sonar (this was after I gave Sonar enoough time to release itself) so I could see everything that got added when I opened the project. The only thing I saw was Sonar Platinum. No Jbridge or anything which I guess makes sense because there are no 32bit plugs... only DX plugs... I was unsure if DX was run through a wrapper as well so I guess that answered that.
 
Then I went and closed SPlat with the Task Manager open to see what exactly was hanging (like maybe something else would pop up that could point to the issue). The only thing that was hanging was the main SONARPLT.exe entry.
 
So in my case it seems (on the surface) that the only thing getting stuck is Sonar itself.
 
It should be noted that no changes were made to the project so it's not like it had anything new to save.
2015/09/13 10:57:58
Doktor Avalanche
Naa not Sonar..
Check the event viewer.
And update your stuff (you know what I'm gonna say, I'll spare you :) ).

Try uninstalling mix control, reboot, install again (latest), reset everything in mix control (settings/defaults). Save to hardware.

Chkdsk /R.
Reset plugins.

You know same old story.

Cheers..
2015/09/13 11:23:11
Beepster
hmm... yeah I guess my Scarlett stuff is pretty out of date at this point. I'm still on Win7 but of course I've updated it quite a few times since I installed the SC software (the version I have isn't even listed on their site anymore but it's definitely not the version that came on the disc).
 
I'm not confident that will solve this problem but this current driver has been out for quite a while and I haven't seen any screeching about it so it might give me a bit more stability (not really having any severe issues but I would like a little more responsiveness from the system which gets a little laggy).
 
I just get a little skeptical about drivers and other updates released seemingly for the sole purpose of catching up to new os's I don't even have installed. I'm still convinced that's what caused the X2 debacle.
 
And it's not just a software/driver update. There is a firmware component which always gets me even more paranoid than usual. Still though I trust FR enough and as I said... I have not seen any nasty reports (but will do proper a search before proceeding).
2015/09/13 19:08:03
Doktor Avalanche
If you aren't on latest audio interface driver and firmware ... Big red flag right there. I strongly recommend the removal/reboot/reinstall/reset method stated earlier. And bring everything up to date (esp windows). That's cleared issues with my saffire before (more than one occasion).

When weird unexplainable things happen it usually means you are running low on maintenance, software dependancies are becoming disconnected. It's also much easier to troubleshoot issues and compare notes when everything has been brought up to the latest base level. You are just wasting your time playing guessing games otherwise IMHO. Update then rule it out.

If you are paranoid a backup should save you.
2015/09/13 19:27:38
Beepster
weeeeellll... as you know I view things a little differently... "if it ain't broke don't fix it" philosophy. If something is weird figure out what it is before going apeballs on EVERYTHING and possibly breaking a bunch of other crap. Nothing else has been broken on this config since X3 so I wasn't about to go futzing around... a) because there was no reason to and b) I have more interesting things to do when I'm in front of the DAW.
 
This restart lag is most definitely a new thing with SPlat. I honestly don't think that this driver update is going to fix now would spending a bunch of time trying to isolate every possible thing on the rig that could possibly be out of date (and most of the "updates" are going to solely be for Win8 or 10 compatibility improvements anyway).
 
However since it's my audio interface (obviously a crucial component) and it's coming from Focusrite (trustworthy, lots of users on 7 here who would have reported issues, etc) then it is something I'd do whether this problem was occurring or not. If it fixes it, great.
 
It's a lot easier to pin down where problems are coming from when you aren't constantly cramming stuff on to the system just because it's the latest and greatest. That's how I can be pretty sure this is a Sonar thing. The only other variation made on the system is the fact I installed/updated my graphics card driver/software shortly after installing SPlat but if that's what's doing it then it's an argument against updating all willy nilly (but I did install that for a very specific reason and it serves it's purpose).
 
This also, as I said, seems to be tied to the SIZE and complexity of a project. My small projects or new/empty projects don't take as long to release. My medium projects take a little longer. This mammoth project takes the longest.
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