Guys every response was amazing and is making me understand a little more about this process. What im gathering from all of you is this......
Make sure that whoever is playing the instrument makes sure they try and control the level before going in, Example: (strumming) (picking) (moving around) ect.. Try and control the sound beforehand so this way your sound can be more consistent. Even though we all get emotional while playing....lol.
Then, I can do automation, but would be a little painstaking if I have 4 guitar tracks. So going through each one with a finite comb might take awhile, so look at the clips and determine if I can automate with faders if need be. Once at this point I could use many of the techniques that you all offered. maybe use something like mautovolume which bitflipper mentioned or one of the others mentioned, Or I could then just use simple compression, double compression (light compression) that seemed interesting. I dont mind doing the work guys. Im just trying to see if I can achieve the same outcome with easier techniques. Work smarter not harder right?
Someone mentioned why I would want everything one level. Well... the short answer is I do and I dont. I want everything to be consistent, I still want dynamics, but I dont want one part to be a lot louder then then the rest of the song.
Next question is should I use parallel compression or directly on the track itself. Create a bus and route the track to the bus.
Plus what are your thoughts related to chain plug ins. Eq first? this is how im doing it
LP64 EQ for high pass and low passing
sonitus EQ for frequency sweaping if needed
sonitus EQ for shaping the tone as needed
Noise gate
Route to bus:
delay
reverb
compression
what are your thoughts. I figure I ask cause i am getting a lot of great responses. Thanks so much guys!!!!!!!!!!!!!!!