• SONAR
  • Partially Solved: Video Codec to play .MOV files in Sonar 64-bit - thanks, Klaus! (p.8)
2012/07/31 22:53:44
vlab
 
   Are you using time offset on the video to place it elsewhere in the timeline? When I use an offset, I get horrible lags when I do anything after the video. Removing the offset seems to remove the lag. Is that what you're seeing? 
  

well.. I never tried without an offset actually...it's such a basic need for anyone scoring to picture. ;)


but for the sake of nailing the problem, I will try a project without video offset, then I'll report back here. it's an interesting lead...


 
 Quicktime support is the reason I've stayed with 32-bit Sonar. I always get .mov files and it's too cumbersome to re-encode them to a format that 64-bit Sonar can use.  
  

Honestly I would not stick to 32-bit for that, as AVS really converts so fast on a recent computer, it can also batch convert for you. but I agree that the best would be not to convert at all.... 

the more I think of it, the more that idea of a separate thread for video playback makes sense..


in Logic, the video playback is handled by quicktime, a completely different program...
it would be awesome if Cakewalk would do this teleport idea (3rd party bridge), with guys that do VLC, not only would work so much better, it would read any format, unlike now...

Cheers! 

V
2012/07/31 23:04:28
Jimbo 88
Man,  no way would I ever go back to 32 bits...especially scoring to picture. Getting Sonar to playback picture in 64bit is not that tough.  Don't torture yourself. 



 
2012/07/31 23:16:03
Rain
Freddie H



 
YES LOL
And Quicktime are already x64bit....but only on MAC ofcourse not PC...
What a joke Apple is...No "Flash" on Iphone either, they can't own or buy the software... Adobe doesn't want to sell the technology to APPLE...so then no Flashplayer-on Ipad or Iphone ... adobe have already made a 100% FREE "preVersion" of Flashplayer for iphone and Ipad. Its 100% free for Apple or anyone else to use---but APPLE won't allow it! 
 
what's next @ Apple..no Microsoft Word on MAC becuase Apple can't own it? *I say; I"loser"...hustler...
 
 
*this post were made with BETA X64bit Flashplayer V10.3 X64bit
http://labs.adobe.com/technologies/flashplatformruntimes/flashplayer10-3/?tabID=details#tabTop


Utter BS which I have addressed in the past, Freddie. Drop the hype and the propaganda for a minute will you - you're spreading more misinformation and half truth on these boards than the worst Apple fanboy could.


Adobe announced the end of Flash for mobile in November 2011. 


They'll focus on HTML5.


I know you like bold characters, maybe this'll get your attention. 


So I guess Apple knew something after all... Get w/ the program man, you're months behind.


http://www.guardian.co.uk...dobe-flash-mobile-dead


So enjoy your beta flash player because beta is as far as it'll go.


http://www.businessinside...rting-august-15-2012-6



EDIT - To the OP, sorry for hijacking your thread man. I just can't stand people spreading misinformation the way good old Freddie does.


2012/08/01 00:01:32
wynnsong
Yep using Vegas and converting it for x1 64bit is working great for me...   X1 is still clunky when you are working on a long project but of course you can "work around it"

Good luck!
2012/08/01 09:35:52
sqye
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Thanks, all of you, for your input here - this is all helpful.

A lot of good ideas and observations. 

I'm going to try perfectprint's Quicktime Pro compression idea...

Cheers, dudes!

.

2012/08/01 10:22:03
submarin
Guys, just one question,

I´ve been usin Cubase when working to picture just because Sonar was not really working..

I got Vegas too.

The thing is, when I import to Vegas then I have to render it out agein, I can´t really convert, which means it takes time to render and the quality is poor after that.

Then when you want to show the results to your client you have to render it back, my god wahr a waste of time..

now isn´t the process what QT pro or AVS are doing notn better? Instead of rendering they just convert, right?

Correct me if I´m mistaken,

cheers
2012/08/01 15:27:45
SCorey
vlab

SCorey
 
Quicktime support is the reason I've stayed with 32-bit Sonar. I always get .mov files and it's too cumbersome to re-encode them to a format that 64-bit Sonar can use.  
  

Honestly I would not stick to 32-bit for that, as AVS really converts so fast on a recent computer, it can also batch convert for you. but I agree that the best would be not to convert at all.... 

It's a workflow thing for me/us. The video editors or animators check in an updated video into our version control system, and I check it out. Sonar will always be pointing to the latest version.  Changes can sometimes come in multiple times during the day. I'm also oftentimes working on multiple projects during the day. I can't spend the time --even a minute or two-- converting to another format that Sonar can use.  At the very least, the video/animators would be asking why I'm using that program that can't use quicktime files? I also use Vienna Ensemble Pro on a 24 Gig RAM system, so I'm not limited by 32-bit RAM use.
 
I'm glad people have found other suitable workarounds for Sonar's video limitations. I've got my own workarounds that work for me.
 
2012/08/01 15:38:33
SCorey
Then when you want to show the results to your client you have to render it back, my god wahr a waste of time.. now isn´t the process what QT pro or AVS are doing notn better? Instead of rendering they just convert, right? Correct me if I´m mistaken,

 
There is "rendering" or "converting" and there is "multiplexing". Rendering or converting is re-encoding and it takes time and reduces the quality unless you go uncompressed. Uncompressed still takes time and creates a huge file, but at least keeps the same quality. So Vegas/AVS Converter/Super/WinFF and others, will render/convert.
 
"Multiplexing" doesn't re-encode or convert anything. You can de-multiplex a video into its component audio and video streams; then create a new audio stream; then re-multiplex the new audio and previous video stream back into a new video without re-encoding or converting the video. This is what QTPro can do with .mov files. It is much faster, you don't change the video quality or stream size at all.
 
Also, Sonar can re-multiplex an .avi file. But you choose "none" for the video codec. "None" in that sense doesn't mean "uncompressed" (there is a specific setting for "uncompressed") it means "no re-encoding".  This only works in Sonar with .avi files.
 
WinFF can also do this, but it doesn't have a setting to do it by default. You have to create one. Incidentally, WinFF is just a front-end to the ffmpeg command-line utility. Ffmpeg can do just about anything with video, but it takes a while to learn the ins and outs of it.
 
2012/08/01 20:32:13
submarin
Thanks Steve, exactly the answer I was looking for!

So QT Pro is the way to go then. Are you actually then re-´marrying´ audio and video in QT after scoring?
2012/08/01 21:27:27
sqye
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Again, Steve - very helpful, man.

Thanks for this!

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