Noel Borthwick [Cakewalk]
If it is fine at higher latency it means that hit testing the clips view area is putting too much load on one of your cores that is used by the UI. Since that same core is in use by the audio engine its probably overloading at low latency and causing glitches.
I have the same issue, and I have some questions.
My config is old q6600 CPU and Focusrite Scarlett 8i6. Usually I work with 3ms ASIO buffer setting (Focusrite have this setting not in conventional way, as I understand it is 133 samples buffer). I try to keep it small, but if CPU is overloaded, I increase it. The problem is that sometimes it start glitching (if I do recording of output, it is 50-100 intervals of zeroed samples). It happens mostly when I scroll Track View, or more annoying, when I move plug-ins sliders and knobs, but it could happen when just playing and not touching GUI, but very rarely. The strange thing is that CPU cores loading is 60-70%, and could never reach even 80%, both in Sonar Performance monitor and Windows Performance monitor, but glitches is still there. Is it the same CPU overload problem, but monitor just doesn't show loading right? Or could it be something else?