Hey all,
I am pretty comfortable with punching in the analog tape definition, but I am a little confused by the way it works in Sonar, and I can't seem to get what I want. Here's the scenario:
1) I do a few full takes of a guitar part
2) I try to punch in to fix my flubs.
But when I do this, Sonar changes the existing take, somehow muting only the part within the punch region and showing the outline of the previous take's waveform. This seems to happen in either comping or sound-on-sound mode. Now that would be fine if it were overwriting the data - then it would be like doing it on tape. But it's creating a new take in take lane, which I can then slip edit. But the data from the original take is still only an outline between the punch points, and there doesn't seem to be a way to get it to come back without un-doing my punch.
If this were a bug I think others would've noticed. But I can't for the life of me figure out why it works this way. Can anybody help me out?
Thanks,
Mike
EDIT: Splat Hopinkton, Windows 7x64