• SONAR
  • Frontier Alpha Track (p.8)
2015/05/23 09:56:15
subtlearts
The fix in Alexey's post number 68 fixes the fader bug, tested and working here.
 
Also confirmed, shift-rec fails to arm all tracks, though it will disarm and that are armed. Same with shift-solo and shift-mute. All of these work for both arm and disarm in the Frontier plugin. Maybe they were not detailed in the documentation?
 
Edit: It looks like Alexey's plugin currently does not support this action - I'm looking in the logic tab under Function -> All, and it shows Tracks Disarm, Tracks Unsolo, Tracks Unmute, Buses Unmute, Buses Unsolo but nothing for arming, muting or soloing. Is this a Sonar API limitation? That would be strange though, as it works in the Frontier plugin. Am I missing a different way of doing it?
2015/05/23 10:29:52
azslow3
I will update preset in the next update (and write here when that happens).
 
For Shift+X, my excuse is Frontier documentation: https://www.frontierdesign.com/download/pdf/AlphaTrack/SONAR_and_AlphaTrack_v1.0.4.pdf
SHIFT+REC - Clear All Record Arms (All Safe)
SHIFT+SOLO - Clear All Solos
SHIFT+MUTE - Clear All Mutes
 
May be they have updated plug-in since the documentation was written...
 
Toggle/Set Arm/Mute/Solo for all is currently not available in my plug-in, easy to add.
 
But can you provide more information what this "all" is doing (or you want it to do). There are for example "(Un)Solo selected tracks". Or you mean really all? And at which state I should consider Rec/Mute/Solo All instead of reverse operation, when all tracks are not rec/mute/solo or just some tracks are not rec/mute/solo? I hope you understand the question.
2015/05/23 10:47:29
gswitz
The shift Rec, shift+Solo and shift+Mute mute all, solo all, record arm all.
 
Shift+Rec is most useful as it makes it easy to create a new project (ctrl+n),
add 8 tracks (click in tracks, insert, enter, insert*7),
record arm all (shift+rec on alpha track (or click the global record arm button in Sonar)
and start recording (record button on AlphaTrack).
 
12 steps. (Minimum of 5 steps when only add 1 track).
 
Mute All and Solo all are also useful.
Use case is you want to Solo or Mute all but a few tracks, so you implement on all, then undo on specific tracks.
 
The opposite of these are also true...
Shift+Rec when all are marked for record undoes record arm on all that are armed leaving all off (or second time pressed).
Shift+Solo when all are marked for solo unsolos all (or second time pressed).
Shift+Mute unmutes all when all are marked for mute (or second time pressed).
2015/05/23 10:59:00
gswitz
I have validated the fix to the fader movement that didn't match Sonar. Looks good.
 
Christmas wish list...
Definitely not in the documentation for the alphatrack >>
 
It would be so cool if the EQ control could enable/disable low-pass and high-pass filters, control Freq and Slope for both.
 
I think I see stuff for the various plugins as well. Can you share how to access that from the AlphaTrack?
 
2015/05/23 10:59:25
subtlearts
I think I understand you.
 
On the Frontier plug-in, if no tracks are currently record-enabled, then shift-rec enables all tracks - really all of them: MIDI, audio, Instrument, whatever. If *any* tracks are currently enabled, then shift-rec disables all of them - one, two, five, whatever. The behaviour is the same for mute and solo. (Incidentally, if the control group is switched to Buses, then shift-mute or shift-solo only works to turn things off, but I suppose it could be made to work there too, why not?)
 
It's not quite the same as selecting all tracks and ctl-clicking mute/solo/rec (meaning with mouse and kbd), which will 'flip' the status for all tracks, so any currently enabled, muted or solo'd will switch off and all others will switch on.
2015/05/23 11:04:23
gswitz
Yes, subtlearts >> Exactly what you said.
2015/05/23 11:11:25
gswitz
Also, I would like to make a flower contribution, but my German is terrible...
 
Paypal $ to...
Zweck@azslow.com
 
To this address?
2015/05/23 11:21:21
gswitz
For controls of low and high pass filters, it would be best if they were choices in the EQ list.
2015/05/23 12:17:22
frankjcc
The fader fix mostly works, but something is still going on that not quite right.  He is what is happening, If I move the fader on the alpha track up or down, the fader jumps back toward the previous position a little bit depending on how far the movement was, and then returns to the new set postion.  So It does what you want in the end, but, It does not do it smoothly, and the reason this is not okay is, If I start with the fader all the way down, and move it up close to unity while I'm getting a sound to blend in the mix or something, and I lightly take my finger off the fader, like I'm not ready to commit to the adjustment, the fader will jump downward and hit my finger, if it's in the way, it doesn't hurt me too bad, I'm a man, I can handle a hit from a fader, but, I suspect it will then cause my adjustment to be reset to the point where it hit my finger, although this hasn't happend yet. (this does not happen with the original preset)
 
Second issue (I suspect this is related to the value increment of the knobs)
When you have markers set in the time bar or whatever it is, While the transport is running in playback, I can turn the center knob on alphatrack to go forward to each marker, but I can only go back to the nearest marker.  It seems like the increment value is too fine or something that won't let the knob speed past the time limit for going backwards with the markers.  this function is available on the original preset.
 
Thanks for everything, I'm considering the flowers
 
2015/05/23 13:53:37
azslow3
gswitz
Also, I would like to make a flower contribution, but my German is terrible...
Paypal $ to...
Zweck @ ...
To this address?

No, "zweck" is "purpose". The address is written on the top of this page, "admin at azslow.com".
I have tried to figure out how to change the PayPal link so it is shown in English, but no luck so far...
 
I have uploaded new build, b221:
* fader should work as expected (thanks for spotting and testing)
* Shift+Rec/Mute/Solo toggle instead of always switching off
 
gswitz
Christmas wish list...
 
It would be so cool if the EQ control could enable/disable low-pass and high-pass filters, control Freq and Slope for both.

I think I can manage that before Christmas
 

I think I see stuff for the various plugins as well. Can you share how to access that from the AlphaTrack?

The first "Page" in Plug-in mode should work like on original AT. Does not work with ProChannels no Synth.
The second "Page" in Plug-in mode in "ACT Speed Dial". Touch whatever parameter of synth/prochannel/FX by mouse and control it with the third AT encoder then. Flipping/automations should also work... theoretically.
 
frankjcc
The fader fix mostly works, but something is still going on that not quite right.

Can you test the latest version and report either it works for you?


Second issue (I suspect this is related to the value increment of the knobs)
When you have markers set in the time bar or whatever it is, While the transport is running in playback, I can turn the center knob on alphatrack to go forward to each marker, but I can only go back to the nearest marker.

That is more logical problem... I always go "left" to the next marker. I mean exactly next. In play mode, at the very moment you have moved to marker by one encoder "click", the transport has already moved to the right. So, next click move you to the same marker again.
 
Can you test either one trick works? Go to the "Logic" tab, select "(Ch:1 CC:17) Middle Encoder". Click on "GoTo Marker back from Cursor -1 *". In the lower part of the window, change "-1" to "-2". Test the result (in play mode). If that works as you expect, I will modify the preset (that action should be duplicated, so when transport is in "Play" it moves by 2, and by 1 when not).
 
 
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