I have only semi-understood "side-chaining", and never thought I'd need it, but what I now want to do sounds suspiciously like it. Here's the task:
I have two tracks which together simulate a slow attack vroom sound like an old bomber engine. They fade in and out, and I added pan effect to simulate a bomber flying across the sky right to left. Then I tried adding reverbs, but the reverb effects seem to pan along with the tracks. This sounds unnatural. What I want is for the actual source audio to pan full right to full left, but the reverb should be independent of that, (and probably mostly remain centered). As it represents reflections off buildings or whatever, it makes sense that the reverb would not pan with the airplane.
I tried creating a bus with the reverb in it, but then I also want to control the volume of each of the two tracks independently, and the volume envelopes don't have any effect because, I'm assuming, the bus I'm sending to is where the volume is now controlled.
How do I pan the reverb on these two tracks independently of the actual audio reverb, and also be able to control the levels of each track separately from each other?