Yeah, take lane. That is apparently the problem.
The solution (I think) is to stick with what I recommended in another post, which is to use a temporary track to comp or autopunch-takes, then copy the result of that into my "keeper" track. I guess I got carried away with the fleeting moment of finspiration, and set up a loop with an autopunch inside on my "keeper" track instead of on a dummy track ... and then I couldn't figure out why Vocalsync was being evil.