rabeach
although it may be something else this does appear to be the classic mod wheel set to zero silencing aria inside sonar. did you try unchecking the zero controllers when play stops, amd/or move the mod wheel to see if sound comes back. the kontakt version will also result in silence with mod wheel set to zero in sonar.
I did not do anything with a mod wheel. The MIDI was already in the file, imported from Finale and it didn't have any mod wheel commands in it. I do have a MIDI synth, so I guess I could trigger a signal and get it to Aria. My synth has 2 wheels, but they aren't marked. One is spring-loaded to return to center and that does a pitch bend. The other is not spring loaded and seems to control tremolo on the patches I listened to. Is that the wheel you are talking about?
Couldn't I just insert a mod wheel command at the beginning of my MIDI file?
But again, I am confused because Aria will play 16 different sounds on the different channels and they all go away at the same time. Wouldn't the mod wheel pertain only to one channel at a time?
I think I have neglected to ask the most basic question here. For those that are using Aria successfully with Sonar, what release are you running?
For me, the player is 1.620 and I could not find any update later than that.
The engine, however, is 1.830, which I believe is the most current, dated 8/24/15.
Are these the versions that you use?