But instead I´ll add a lot of noise to the range that can also be heard, as annoying hiss. It´s a bit stupid?
Yeah, you're right, all those PhD audio engineers who developed this stuff are a bunch of dolts.
Just kidding. I understand the conundrum, but it's still based on the premise that you can "clearly" hear an "annoying hiss" from dither, which I don't accept.
Dither operates at a level, and in a way which is meant to mask quantization noise (which happens at all levels, not just the quiet parts) when rendering from 24 bits down to 16. The idea is that you can't distinctly pick out the noise, but you can perceive the reduction in distortion due to quantization.
As I've already confessed, I know very little about the details, but it seems clear that the more sohpisticated noise-generation patterns and distribution of the various Pow-r dither algorithms are intended to enhance the effectiveness of the perceived reduction in distortion (or maybe more aptly the substitution of less obnoxious forms of distortion) without making the dither noise apparent at audible frequencies and levels.
If there is any hiss detectable at the tail end of a recording, it's only at extremely high listening levels which would probably render you incapable of hearing hiss at the end, anyway. It's not a reasonable test to crank up the volume to abnormally high levels and then only listen to a sample of dithered silence without listneing to the ear-splitting sound levels that would precede it in practice.