Awright... brain has had a moment to heal.
Here's the trip. As I contemplated using some kind of mapping preset in AD2 I figured I'd check out the actual Key Map presets already there. Most of them seem to be designed for external hardware units (Alesis, V-Drums, some yamaha stuff, etc). I poked around those for a bit and some of them kind of sort of worked (and definitely worked better than just allowing the midi to hit AD2 directly in it's default map).
So that was cool. The Alesis presets seemed to work best but still there were some things going to odd places.
I was also screwing around by switching kit presets which seemed to result in key map presets that previously working almost perfectly to not working so great and it also did weird stuff with the "Extra" perc slots.
Add to that I wasn't (and kind of never have been) completely impressed with the kit presets as it is for this project so I'm thinking I'm going to have to build my own kit preset. If I'm going to that trouble AND I want to completely make sure ALL the hits are going EXACTLY where I want them (this is 150bpm crazy drum stuff with LOTS of hits throughout) I think I'd better just go through the MIDI clip in PRV and move things where they actually should be.
Of course I will copy the clip first so I'm not borking out the original but yeah...
So now it kind of becomes a matter of how to do that efficiently which I guess is more of a PRV editing topic. Gonna have to bursh up on that I guess...
BUT ideas on bulk moving stuff around like this would be great. Gonna try the event inspector I guess and hope I can properly select whole rows of notes. Whatever.
I WOULD use this opportunity to dig into drum maps but I've decided against it because that's gonna require it's own little crash course which I don't want to screw with in this project (and may not work out so great anyway since I've already gotten this far with the drum track).
So that's my story (and I may or may not be sticking to it).
Cheeeeers!!!