A big part of SF is it is just quicker to do editor things. Typical jobs would be drawing out overs, cutting and moving bits around and then saving that wavefile under a separate name.
It would be great if we could highlight part of a track and open just that up in a large-sized window dock with SF-like tools to work along w/ SONAR clip tools like acidization and timestretch etc. Right now those functions open in different windows. Work on the clip with whatever tools you want, get it worked in shape and save it back to the SONAR timeline all finished. Also, while the clip window is open, have it play in sync with the SONAR project so you can see how your clip is progressing in the real world.
In short, an integrated editor for working at the clip level, rather than a mastering tool, tho Shirley it could be used for that too. And any new mastering tools like a spectral editor.
Great idea and great that the baker's are asking us for input.
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