• SONAR
  • latency with Strum GS-2 (p.2)
2015/07/21 20:34:59
TheMaartian
Anytime you're bouncing to audio tracks or files. You're not worried about latency at that point. The primary (only?) reason to have small buffer sizes is to minimize latency. But, the larger the buffer size, the lower the load on the CPU, so there's the trade-off.
 
I'm sure others with more knowledge of the internal workings of SONAR's audio engine can be more correct, and more useful.
2015/07/22 18:33:24
mettelus
When you insert things that make the computer "think a lot" (FX, certain VSTis, etc.), the audio engine loses ability to keep up. These are easily noticeable and situations where increasing buffer, bouncing, or freezing tracks become helpful.

In general, when recording you want low buffers (latency) where the global bypass can be handy in a project already loaded. When mixing, latency is not an issue, so bumping up buffers is useful to keep the CPU happy.

Getting comfortable with shifting buffers and understanding plugins that load CPU is important.
12
© 2026 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account