• SONAR
  • Really incredible that we still can't record a soft synth's output in real time (p.10)
2015/07/08 01:33:56
Anderton
Doktor Avalanche
Anderton
I still question the wisdom of spending time solving a problem for which solutions already exist.



Ableton?

 
2 patch cords = $4.99
Ableton Live Standard = $499
 
I'd think with all the interest in Eurorack modulars, hardcore synth folks wouldn't find the concept of using two patch cords so alien 
 
2015/07/08 01:40:05
jih64
dcumpian
jih64
Really ? perhaps it will come one day ?




It's a good thing that you can, because recording and editing midi there is awful. Don't get me wrong, there is a lot to like, but midi is a huge weakness for those of us who need use it.
 
Regards,
Dan




Yes, so they say, I have never really had a problem with it, for what I do I'm quite comfortably at home with either.
2015/07/08 01:40:40
Adq
Noel Borthwick [Cakewalk]
There is nothing special or particularly clever about feedback detection :)
All it requires is checking a circuit to see if it loops back on itself. SONAR does feedback detection in the output routing UI today - you cannot route an output to a bus or sidechain input if that would result in feedback.


Why avoid feedback loop? It is not a bug, it is a feature. In video i posted before it is used to create complicated delay effect. There nothing wrong with doing feedback loops, and it can be done with virtual audio interface inputs/outputs (but with sizable latency). If it would be possible in Sonar, it could be implemented in even more clever way. Additionally to the option to allow or not feedback loops, we could have option to switch audio engine off, if volume in loop is greater -10db, or 0 db, or +10db, as user would set.
2015/07/08 01:40:52
jih64
2:43AM
Do any other DAW's out there allow a VST synth to be recorded in real-time?


REAPER
2015/07/08 01:48:13
jih64
Anderton
 
2 patch cords = $4.99
Ableton Live Standard = $499
 
I'd think with all the interest in Eurorack modulars, hardcore synth folks wouldn't find the concept of using two patch cords so alien 
 




Or REAPER for $60, or if you are happy to be a little bereft of morals, you can download the demo which is the full product with no restrictions, which even after the 'demo period'  expires will continue to function with no restrictions for ever and a day.
2015/07/08 01:49:59
Adq
Anderton
I'd much rather see development effort spent on functions that SONAR actually doesn't do, like a "drum machine mode" for the PRV.

It would be nice, do you have some inside information if it is considered?
But I have the opposite view, I'd prefer existing functions to be polished, than new functions to be added in marketing goals, and they also never be working perfect, because of more new features should take development time. I'd like to see "drum machine mode" for the PRV but 1000% more I'd like to see existing Drum Pane in PRV working flawless.
2015/07/08 02:25:54
Anderton
jih64
Anderton
 
2 patch cords = $4.99
Ableton Live Standard = $499
 
I'd think with all the interest in Eurorack modulars, hardcore synth folks wouldn't find the concept of using two patch cords so alien 
 




Or REAPER for $60, or if you are happy to be a little bereft of morals, you can download the demo which is the full product with no restrictions, which even after the 'demo period'  expires will continue to function with no restrictions for ever and a day.




I just don't get the logic. The original question, in case it's been forgotten by now, is about (supposedly) not being able to do real-time recording of an instrument in SONAR. But unless you have only a 2x2 interface, which seems inadequate for most professional applications anyway, you can do it with two patch cords. Why would you need to spend $60, leave the SONAR environment (remember the original question),  record a track, then bring it back into SONAR? Yeah, I was brought up with modular synths and patch bays so patch cords aren't an alien concept to me, but still...
2015/07/08 02:32:40
jih64
The logic being that $60 was far cheaper than the $499 listed for Ableton, that is all,
2015/07/08 02:33:56
Anderton
Adq
Anderton
I'd much rather see development effort spent on functions that SONAR actually doesn't do, like a "drum machine mode" for the PRV.

It would be nice, do you have some inside information if it is considered?

 
No, it's just something I'd like to see.
 
But I have the opposite view, I'd prefer existing functions to be polished, than new functions to be added in marketing goals, and they also never be working perfect, because of more new features should take development time. I'd like to see "drum machine mode" for the PRV but 1000% more I'd like to see existing Drum Pane in PRV working flawless.

 
I wasn't saying what you wanted, I was saying what I wanted. As I rarely use the drum pane or drum maps, I'd 1000% more like to see a drum machine mode for the PRV. But realistically, what you're asking for will likely be addressed first, as more people are asking for that than a drum machine mode that allows editing while overdubbing.
2015/07/08 02:50:40
Adq
Anderton
But unless you have only a 2x2 interface, which seems inadequate for most professional applications anyway, you can do it with two patch cords. Why would you need to spend $60, leave the SONAR environment (remember the original question),  record a track, then bring it back into SONAR? Yeah, I was brought up with modular synths and patch bays so patch cords aren't an alien concept to me, but still...

Very few people will do it, because it is too complicated, and it is a bad way to do that simple task, of course they will bounce instead.
I think they mean that if you need it very much you will not use Sonar at all, but use Reaper instead.
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