• SONAR
  • Cakewalk Sonar X3 VS Cubase 8 Sound Different (sound setting help) SOLVED (p.4)
2015/07/08 05:35:39
mudgel
To change the thread title, select Edit for the first post, bottom right off the post, and just type in the thread title box.
2015/07/08 06:01:49
Jeff Evans
Joe check that you are not doing something silly like monitoring the output from two sources at once and you getting some phase cancellation or comb filtering.
2015/07/09 05:04:29
jmd87
Hey Everyone I think I found what it was.

Basically It was the Pan Laws. I spent most of the night fiddling with Cubase 8 and found that for what ever reason when I set the Pan Law from Equal to another setting it was reverting it back to Equal when I applied the settings.

I just couldn't get it to switch no matter what so I then went to Cubase 7.5 and tried it in there and it worked straight away. So I uninstalled Cubase 7.5 and 8 cleaned it all from the registry and just reinstalled Cubase 8 and it then allowed me to change the Pan Laws (whoop)

Can I change the Pan Laws in Presonus (or atleast check them) Jeff?

Thankyou so much for all your help everyone. Sorry If I've wasted anyone's time

Kind Regards
Joe
2015/07/09 05:29:19
Jeff Evans
The pan laws in Studio One are fixed but you can change them when you use the Dual Pan Plugin. It is a bit weird though in terms of your use of a different pan law from the fixed pan law.
 
I am not sure pan laws would necessarily be reponsible for the thin sound you described though in other DAW's but I guess they can have implications.  In my experiemnt I was very carfeul about pan laws.
2015/07/09 05:34:40
jmd87
It seemed that a -3db pan law seemed to just make the sounds appear "There" if that makes any sense. I won't fiddle with Presonus as I don't really plan on using it at the moment (although I have to say I do love how slick it looks)
2015/07/09 05:46:52
jmd87
I think the only way I can describe what was being heard was that If we compared a record of a clean guitar with no effects into cakewalk the sound was very upfront and in your face. In Cubase it seemed distant and when trying to mix in cubase it caused major issues as it felt like you were have a constant battle
2015/07/09 06:55:09
cclarry
One of the things in Cakewalk is that some of the Prochannel Modules
are "on", especially if you are using a "preset" scheme from the startup menu,
which will affect the sound.

For a complete "Null" you have to insure that ALL Prochannel Modules are "off" 
and THEN you have a "NULL" to compare with the others...

The following are NULL with no modules on

Normal - This only creates a Master Buss with no PC Modules on
Blank Project - just as it says - nothing..no Master and No Tracks
16 Tracks - 16 Tracks with NOTHING on.

The others will have PC Modules turned on and that will affect the sound.

The Template used in the other DAW's may also affect the "sound".
Same thing...some things may be "on" by default that you are not aware of...

Not that this was the problem, but just an FYI...


2015/07/09 07:16:45
jmd87
Hi,

When I ran the tests etc I always used empty projects and made sure all FX's etc in both DAWS were turned off etc so it was just a clean guitar signal I was hearing and nothing else :)

Thanks anyway :)
2015/07/09 08:10:10
cclarry
That's good..just wanted to throw that out there, as many
have not used the Prochannel who are new to Sonar...and 
now with Cubase's new Console, that may also have an effect,
as they have an EQ that is on by default, which would effect
the sound.
2015/07/10 05:54:52
mudgel
So have you done a Null test yet?
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