Hi Cornelieus.... If you read above then yes, *I think* the root culprit in my case must be the pathetic M-Audio drivers but killing that process or power cycling or unplugging Midi does nothing.....( I have tried every possible sequence of killings to minimise away time from the DAW)
I have had so many different instances of Sonar crashing in different working environments (Live work, Sound Designing, Scoring) and I can root out the cause of the initial problem and usually find a work around......For example BITBRIDGE can be just AWFUL at handling 64 bit plugs like Guitar rig 4 or 5 (I bought JBridge to get around this), then I find that DPRO x 64 wont work correctly when Kontakt is running...then I find that Sonar hates anything more than 50 audio tracks in one of my sound design sessions with Guitar rig 5 FX running....blah blah blah I could go on.....BUT, the one stable across the board problem is this SONAR process not being able to be killed so I can dive straight back into a project with minimum fuss.
Cornelieus, I totally agree with your very valid point of other software having more grace in this respect. I use Adobe CS5 Premiere Pro and when it crashes it CRASHES, but I can kill the process in seconds and then can be straight back into a project without having to make a coffee, roll a cigarette pissed off to the maximum then come back into the studio having lost all creative flow, instinct and fluency.
I have been using Cakewalk all my producing life going back to the late 90's and have never experienced something as seriously and inherently wrong as I am finding with X1.
May I hope and pray that this is going to be addressed in X2. Its clear to me by digging around on the forum and the web that I am not alone with this issue.
Also please nobody tell me to go back to XP 32 bit Sonar 8.5 please (cue jokes)
Come on Cakewalk team, I am using a Delta 1010 on a 64 bit system with Quad core and 8gb of RAM, shed loads of HD space, dedicated audio drive blah blah...this simply SHOULD NOT be happening. It doesn't happen on any other bit of software.
cornieleous
This issue always gets me fired up - Sonar is pathetic in this regard. I HATE when processes cannot be killed. This is usually due to Sonar waiting for a driver response that it will never get. If you find the culprit - usually from a MIDI or audio device - cycle its power and then you may be able to kill the Sonar process, or it will then eventually self terminate. There are quite a few programs that are MUCH more graceful than Sonar in this respect. Anytime it has been brought up - Noel and the gang have basically said its the "right way to do things" and its not their fault - even though the hardware in question is usually fine and it is Sonar that has decided to crash for no decent reason. Unfortunately while Cakewalk digs their heels in to follow some nameless standard - we deal with the consequences of their approach by waiting around all day to kill the process or having to mess with our hardware. Good robust engineering of any system takes into account flaws and works around them or adds redundancies/checks as a part of the design. But lately not at Cakewalk. I see a lot of "their way or the highway" in the last couple years. Judging by the "as intended" responses I get to most genuine bug reports, the way X1 was released with reduced features (that they will now sell back to us piece by piece) its seeming to me that Cakewalk will dictate to the customer what comprises a good DAW, and all we can do is vote with our wallets.