Hi Crg.....
This is going to open up more cans of worms and move me away from the SONAR.exe process problem but what the heck :)
Firstly I have never used V-Link (I dont think I need to...)
Loading a movie into Sonar isnt *that* bad....after the initial pain that is. Loading the movie is all about getting the editor to provide the final locked picture (yeah right!) in the right format and resolution for Sonar to handle (and your PC in terms of codecs). I found a scaled down from HD version in QT format worked fine to drop into Sonars Timeline on 25fps (Last picture was scaled from 1920x1080 down to 920x576 or thereabouts)...
Then I use one of my monitors for the picture and the other monitor for Sonars timeline, all this is with no frame drop, no problem. Bit rate for audio is standard 48k, theres no need to go higher...truely.
The problems start with importing OMF's. This isnt Sonars fault, OMFS are by nature ghastly things. Getting Avid or Premiere to export from its suite to a DAW like Sonar is a myriad of hell. It can be done but its tough. (Re-Exporting back to a final mix studio in OMF format from Sonar is equally tricky)
Sonars real problems arise with working on a film project come with the amount of audio tracks you have to deal with, which is hundreds.... Some of this can be avoided by working the Movie in ten minute chunks at a time and then glueing them together at the end and bouncing down the FX then exporting as OMF's with the correct handles....Each to their own on this one. Final mix studios prefer the OMFS with 20 second handles to be able to mix with and re-edit where deemed important... Exporting OMF's with these handles causes Sonar to crash unfortunately and not before its taken many hours to get to the crash......
Using multiple FX across 100's of tracks is a battle against utilisation depending on the power of your machine, also as you start introducing pan, volume controls and other forms of automation on various key frames Sonar begins to grind heavily....(I take this opportunity to add that editing automation tracks is a clumsy to say the least in X1 but i believe X2 is addressing this)
This is the basic technical process I use Sonar for Film but Sonar will crash ALOT and often at critical stages so I always backup a fresh copy every day on to a NAS box so i can return if needed but back to the SONAR.EXE process kill problem, when that process dies lets say 20-25 times a day for various reasons it can KILL your creative process and its especially hard when you have an angry Director wanting to hear a key scene or whatever...... If Sonar would just fire up straight away after a crash it would add years of daylight to my life...
btw Crg, I am not really using too much MIDI in this other than a controller keyboard...