• SONAR
  • Sonar Track Pictures? Unhelpful and inaccurate? (p.2)
2015/06/09 15:36:51
brundlefly
I'm happy with the way it is as well. It's very ''helpful and accurate" of what you want to know is what the raw audio looks like. I wouldn't object to having a mode what shows the output waveform, but I wouldn't want to the Bakers to spend too many cycles on it, either in Development or in my DAW's CPU.  
2015/06/09 16:40:34
Beepster
Actually I had forgotten because I'm in tracking mode at the moment but the fact that the wave graphic updates to reflect fades kind of annoys me. It makes it harder to see if I've slip edited out a noise or not and a lot of the time I have to pull back the fade to see exactly where little guitar noises occur at the end of a clip because the fade isn't totally removing them. They aren't visible because the faded graphic has made the noise too small/smooth to see clearly but it is still audible. So I pull back the fade, crop closer then have to redo the fade.
 
Maybe there is an option to disable that but the default is for fades to adjust the graphic. You guit players probably know what I'm talking about.
2015/06/09 16:42:07
Bristol_Jonesey
I'm with ya!
2015/06/09 16:50:17
John T
What I'd really like is to have the "draw waveform" button for synths and buses available on regular audio tracks. So you could either see what we have now, or you could switch tracks into "draw waveform" mode. That would be handy for all kinds of stuff.
2015/06/09 16:50:52
Beepster
Bristol_Jonesey
I'm with ya!





Heh. I'm just trying to think of anyone other than guitar or maybe bass players that the fade thing might annoy. Everyone else could probably crop and fade confidently without ever even noticing it. Of course that kind of thing would likely never even occur to the softsynth dudes and/or dudettes.
2015/06/10 05:54:18
OldTimerNewComer
Beepster
Oh... that's what we're talking about?
 
Pardon my Frunch but fudge that! I need to know if a clip has noise on it even if I've used whatever means to make it inaudible.
 
You can just bounce the clip if that's what you want and disable any effects or other crap you don't want printed onto the rendered clip. I personally snip out anything I don't want to see/hear as much as possible. Then I do my fades/automation or if I'm sending a file for someone else to produce I snip as close to the wanted data as possible then export so they can do whatever the heck they want but they still don't have to look at my hums, squeaks and generally squonks.



I am also against making this a default feature...
 
It would take me about 5 minutes to forget that the
track display is a real-time art show and destructively
edit something that didn't need messing with.
I want to see all the data.
 
Assuming all DAWs work the same is a mistake;
Believing they all SHOULD work the same is
pie in the sky, and a rabbit hole.
 
Mel
 
 
Edit: I DO see how the feature would work for a CONDUCTOR.
2015/06/10 21:16:14
williamcopper
Hm.   As far as I know, in my OP, there is SILENCE in the tracks, as I said.    If there isn't silence, but rather some low level sound I can't hear, I'd like to know why, since the tracks were made by sending midi data to a VSI instrument ... and there was no midi data at all during the period of silence.   So why do the pictures show a wave form?
 
Is this clear?  As usual, so many wildly different responses ...
2015/06/10 21:21:29
williamcopper
And if the picture indicates, crudely, "this is an audio track" and nothing more, then why are there patterns in the picture, as if the sound is fluctuating?
 
2015/06/10 21:38:45
John
Why not show the tracks larger so we can see the waveforms? You only need to show one of them.  
2015/06/10 21:52:29
williamcopper
If I expand the track fully, then the waveform is more accurate ... but it is at this level of view (the OP) that the problem arises. 
© 2026 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account