• SONAR
  • Clip Gain Function
2017/03/31 12:42:09
JohnEgan
Good Day all,
 
Is there a function somewhere in Sonar similar to ProTools, where you can modify clip gain levels (i.e., "Clip Gain Info/Line") of selected range section of a clip?  
(i.e., somewhat less awkwardly and more efficient, dynamic, and visual than using automation,  I do this now sometimes using Melodyne to increase levels of sections, words or notes). Also helps not to rely as much on compression to level things out.
 
Cheers 
2017/03/31 12:47:07
Slugbaby
There are a couple of ways: 
1.  You can highlight the part you want changed, click Process/Apply Effect/Gain.
2.  You can create a Gain Clip Envelope and automate it (in track view, change the Clip dropdown to Clip Automation).  this is the non-destructive way.
2017/03/31 14:00:24
chuckebaby
Slug hit it right on the head.
Its clip gain automation (similar to what pro tools uses).
Select the track and change the filter to clip gain automation.
there will be a red line appears on the clip.
You can left click/drag to select portions of the clip, then hover the mouse in the middle of the clip, drag up/down to increase/decrease gain.
 
I believe Craig made this video

2017/03/31 15:37:03
JohnEgan
Thanks for tips, I guess an advantage using automation is its non destructive, but what I was more getting at is getting the visual of the waveform level changes relative to adjacent parts, while in Melodyne you can see this, but not the most efficient invoking and bouncing regions, and its destructive.
What would be nice, although destructive also, is a more dynamic normalize function, somewhat like clip automation selection, but you would see waveform change relative to adjacent parts, (or if clip volume automation, also changed the displayed level of the waveform.
 
Cheers  
2017/03/31 15:45:15
Slugbaby
JohnEgan
Thanks for tips, I guess an advantage using automation is its non destructive, but what I was more getting at is getting the visual of the waveform level changes relative to adjacent parts, while in Melodyne you can see this, but not the most efficient invoking and bouncing regions, and its destructive.
What would be nice, although destructive also, is a more dynamic normalize function, somewhat like clip automation selection, but you would see waveform change relative to adjacent parts, (or if clip volume automation, also changed the displayed level of the waveform.
 
Cheers  


When I do that (overdubbing after the original input volume has changed, for ex), I'll isolate the clip and "Process/Apply Effect/Gain" in 1- or 2db increments until it matches.  
Time-consuming, but i'd rather be slow and get it right.
 
 
2017/03/31 16:09:16
JohnEgan

When I do that (overdubbing after the original input volume has changed, for ex), I'll isolate the clip and "Process/Apply Effect/Gain" in 1- or 2db increments until it matches.  
Time-consuming, but i'd rather be slow and get it right



Thanks, yeh similar to normalize, its not "dynamic" or active and you have to keep going back and forth through menus adjusting levels till you get right setting, sometimes having the visual representation helps make it faster, albeit you still have to listen to get it to sound right, also in normalize its 1 dB increments/resolution.
 
cheers Submit Post
2017/03/31 20:32:23
Sanderxpander
Honestly I really like this feature from ProTools better than the alternatives Sonar has to offer. I think you've gotten the best options you're going to get.
 
Your Melodyne option is actually quite good, I use it a lot to avoid having to overcompress vocals mainly.
2017/03/31 21:01:50
Jeff Evans
It is very sensible to see any waveform changes with clip gain adjustments.  Studio One shows the change in height. You can still use automation as well and combine the two things.  Personally I like it and it is extremely useful.  It is also non destructive.  And fast too.  With practice after a while you can even things out by eye and get a very consistent rms voltage reading over something like a vocal track.  You learn what the transients are and what the consistent rms parts of the signals are.  Before it even hits any form of compression.
 
Bass or guitar or any parts parts that are suddenly slightly loud/soft can be easily seen, separated and adjusted to match surrounding phrases. 
2018/04/27 16:44:52
stm113cw
Watching this video around the 3.5 minute mark, this is how I wish I could do it in Sonar.
2018/04/27 17:26:04
thornton
U could adjust. Gain like everyone has siad and look at the wave preview on the master track for your visual.
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