• SONAR
  • Help getting a Dubstep-style wobble bass
2015/06/02 17:12:56
kevmsmith81
I'll start off by saying I'm a complete novice when making electronic music.  But my son has asked for my help, and this involves putting a short Dubstep track together.
 
I've got no issue coming up with ideas, but the problems I'm having is getting that wobble bass that Dubstep is famous for.  All the guides I can find involve paid plugins or those which come bundled with other DAWs.  I've got a host of great bass synths, I just can't seem to get the wobble.  I've tried using a seperate LFO plugin on the synth track, but I couldn't figure it out.
 
I saw a great guide which involved using Reaper's in-built EQ to create the wobble, but I've failed to translate this to Sonar.
 
Is there anybody here who can help me with this please?  An idiot's guide would be especially appreciated.
2015/06/02 17:32:07
Zargg
Hi. Which version of SONAR do you have? IIRC, Rapture has some wobble sounds.
Best of luck,
2015/06/02 17:38:39
kevmsmith81
I've got Sonar Professional, so I think that means no Rapture.
2015/06/02 17:38:41
Doktor Avalanche
I can't help much other than to say everybody seems to use NI Massive, that's not to say you can't do it with others synths (far from the case). Z3TA+2 is another candidate...
2015/06/02 18:52:03
kevmsmith81
The issue isn't the bass synth, it's how to get the wobble.  Does anybody know how to do this please?
2015/06/02 18:54:44
Aharvey
Once you have your bass sound try to trigger it thru a side chain..a use a rhythmic drum part or section as the key input..then filter to taste...along with a some automated filtering for extra flavor.
2015/06/02 19:01:06
kevmsmith81
Aharvey
Once you have your bass sound try to trigger it thru a side chain..a use a rhythmic drum part or section as the key input..then filter to taste...along with a some automated filtering for extra flavor.




Any chance you can expand on this please, as I'm not sure what you mean.  You'll have to forgive the fact that I'm still relatively new to Sonar. :)
 
What I'm trying to achieve is the wobbly bass, but I want the speed of the wobble to vary throughout different bars, so sometimes it'll be 16ths, sometimes 8ths, etc.
2015/06/02 19:14:42
TheMaartian
I don't know if you've seen the following (from DubStepForum [dot] com). If so, sorry for the waste of bandwidth. If not, it seemed pretty helpful to me. YMMV
 
  
Wobble Bass
'Wobble Bass' as it is known is simply a bassline that has an LFO assigned to a Low Pass Filter as an insert effect. LFO stands for 'Low Frequency Oscillator' and is used to change a sound by a defined speed (measured in either Hz or synced to the Tempo in relation to the bars/notes through quantization.)
The way the LFO changes the sound is up to you, you can make the LFO adjust the Volume, the amount of Saturation, Filter Cutoff etc.

Basically any parameter you link it to. Essentially you are just using the LFO to send a changing value to a parameter.

How to get a simple wobble bass.
1) Choose a simple sound on your synth. (Anything apart from a Sine wave )

2) Select your LFO and set it to the speed you want (1/8 would be a good starting point)

3) Now assign the LFO to the Filter Cutoff. Which should for this example be a Low Pass Filter* as the sound we're going for is a deep bass.

4) You now have a basic wobble bass, from here the possibilities for tweaking this sound are endless.

A quick breakdown of what's actually going on. Essentially you are taking a sound (that can be an audio files, generated by a synth, etc) and then passing it through a Low Pass Filter.
Now what exactly does a Low Pass Filter do you ask?
* A Low Pass Filter allows Low Frequency signals to pass through it, but reduces the amplitude (volume) of all the Frequencies above the cutoff point. In general most plug-ins have various Low Pass Filter settings, where the more poles it has the more Dbs it will cut and will yield a harder knee to it. Example: 1 Pole Filter with a -6dB/Oct reduction Vs a 2 Pole Filter reducing -12Db/Oct.
However, you don't necessarily need a LFO controlling your Low Pass Filter Cutoff frequency value, you could just draw in the Automation yourself, but a LFO will yield a loop of consistent values and prevents the possibility of human error. All the LFO is doing is sending a value to your frequency cutoff to keep it consistently changing.

Tips & Advice
1.) Sub bass wobble would normally be a Sine wave at around the 40-50 Hz range which would repeat the same chords as the mid-range bass wobble. The only difference being that with a sub bass wobble there is no point in assigning the LFO to a Low Pass Filter because the sound is too low for the low pass filter to have any effect, so the LFO is assigned to the amplitude (volume) instead. Another reason for not applying a Low Pass Filter to the Sub bass is because it would typically be a Sine wave which possesses no Harmonics to be adjusted by the Filter.

2.) The sound of an LFO can also be adjusted by the wave type you choose. The default setting for an LFO generator is a Sine wave, although on most synths you can chose from Triangle, Sawtooth, Square wave, Random, Noise. To get a nice sounding bass, it is a good idea to use as many oscillators as possible on different octaves.

3.) Try messing around with the attack and release of your sound as this can have an impact on the sound of the bass. Long attacks tend to create a more ambient sound, and is a technique traditionally used with ambient pads.

4.) Something that I find useful is to bounce the bassline to a .wav file, so that it can be chopped up and put in-sync with other elements of the song; because the majority of the time you will find the first wave of sound in the wobble bassline will be half the length of the other waves due to attack rates. So the best thing to do is to chop that freak sound off the beginning of the file in your DAW (Logic Pro, Reason, Cubase etc) and start off with the second wave which should be fully formed. This way it will not be too early of late when keeping in sync with other elements such as a second bassline.

5.) Another method you can use is creating a clone layer of your original sound and setting up a new LFO setup for that to beat alternatively in the space left by the original LFO. Or go that crazy Drum & Bass Reese route and split the frequencies to Low, Mid and High, then set different LFO rates for each band then recombine into one sound.

6.) For more variation automate your LFO speed and intensity.

7.) Where you place insert effects in relation to the filter (pre or post) will yield different sounding results.

8.) Other methods to achieve a wobble like sound:
Tremolo, (This effects volume rather than frequency)
FM Synthesis,
Modulation of PWM,
Oscillator Pitch assigned (in a liberal amount) to LFO.
Filter Envelope assigned to LFO (using a re-triggered envelope).
(submitted by Faun2500)

9.) Assign a second LFO to modulate the speed of the first LFO.


LFO Shapes

Sine wave: The smooth value change possible.

Triangle: Similar to a Sine wave but slightly more ramped & synthetic sounding.

Random: A mixed bag.

Sawtooth: Will have a very fast attack with a slower release which will sound very rugged.

Square wave: Will be a simple open close style. Very harsh and will generally cause a very harsh sound. (Often used in DJ Hazard style bass-lines). Detune two square waves for a nice dark sounding bass.

2015/06/02 19:25:01
SimpleManZ
Check out http://www.meldaproduction.com/plugins/product.php?id=MWobbler
This can allow you to use just about any other preset from any synth to get what you want.
2015/06/02 19:37:31
kevmsmith81
Hi all.
 
I did see that guide on the dubstep forums.  Sadly, I'm still none the wiser and I can't get any of the tips I've seen to work.
 
And thanks also for the link above to the plugins.  I was hoping for a free solution as this is simply a quick project and not something I was imagining I'd continue with after it's done.
 
Maybe I'm just not cut out for this!
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